Round 1: The Gathering
Set a timer for 5 minutes.
The first player rolls both dice.
If they roll a 7, 11, or any double (e.g., two 4s), they grab a candy bar of their choice from the middle. They must keep it face-up in front of them (no eating yet!).
If they do not roll a 7, 11, or double, they quickly pass the dice clockwise.
This continuous rolling and passing repeats until all candy bars are gone from the center pile
Round 2: The Stealing
As soon as the center pile is empty, the real chaos begins.
Players keep taking turns rolling the dice as fast as possible.
If a player rolls a 7, 11, or double, they can steal any candy bar from another player.
The game instantly ends when the 5-minute timer goes off. Whatever candy bars you are holding at that exact second are yours to keep.