A possible definition of the real is: that for which it is possible to provide an equivalent representation. This definition is contemporary with science, which postulates a universal system of equivalences (classical representation was not so much a matter of equivalence as of transcription, interpretation, commentary). At the conclusion of this process of reproduction, the real becomes not only that which can be reproduced, but that which is always already reproduced: the hyperreal. But this does not mean that reality and art are in some sense extinguished through total absorption in one another. Hyperrealism is something like their mutual fulfillment and overflowing into one another through an exchange at the level of simulation of their respective foundational privileges and prejudices. Hyperrealism is only beyond representation because it functions entirely within the realm of simulation. There, the whirligig of representation goes mad, but with an implosive insanity which, far from being ex-centric, casts longing eyes at the center, toward its own repetition en abtme. Like the distancing effect within a dream, which tells one that one is dreaming, but only in behalf of the censor, in order that we continue dreaming, hyperrealism is an integral part of a coded reality, which it perpetuates without modifying.