the role of belongingness
Thursday 9/26
Group pitches
Belonging is not always about whether you believe you can do something. It is also about whether you see yourself as a “tech person.“ This component of belonging is related to mindset: the static idea of a “tech person” can indicate a fixed mindset about who is in tech.
Talk with your partner about what resonated in the video and reflect on whether it has played a role in the courses you have chosen to (not) take
After about 8 minutes, each pair will have about 2 minutes to share out
Kris Camp leads us in the woodshop!
Due to timing constraints, there are no expectations that you work with the woodshop beyond the in-class sessions on 9/26 and 10/3. The focus is to reflect on the experience of being in the sessions and working with the tools. Whatever you've completed by the end of the 10/3 session is your final tangible product. Creating an interactive object is optional, outlined below in purple.
Requirements
Document your process on your web site, including successes and failures encountered along the way. There should be:
pictures of your design and steps that you took when creating the project
a final video or collection of photos that shows the final product
a reflection on the project and how it relates to the topics of belongingness (which can intersect with self-efficacy, mindset and active listening) and feedback
you can choose to write the reflection (4-6 paragraphs) or record it as video/audio (3-5 minutes)
challenge yourself to step back and think about any parallels you can draw to your learning journey at large, using these prompts:
have there been courses or co-curricular activities that you have embraced or turned away from because you felt a stronger or weaker sense of belongingness?
looking back, did messages from the environment play a role?
if you were to revisit a decision to embrace or turn away from a course/activity, what would you tell your former self?
Use the skills from class to create your own interactive woodblock! Take what you've learned/made from the Woodworking Workshop and combine it with the Circuit Playground Express. Your MessageBlox should be interactive; if you can, challenge yourself to make it connect to the topic of how external messages (including feedback) impact our sense of belongingness.
the input must be via one (or more) of these:
onboard sound sensor
onboard light sensor
onboard gesture sensor (accelerometer)
capacitive touch
external pressure sensor (velostat)
external distance sensor
the output must be via one (or more) of these:
onboard sound (music, sound effects, melody)
external LED or fairy lights
external microservo
Use wire for a solid (insulated) connection
strip a small amount of insulation to expose the wire
wrap tightly around the pin
Use copper tape, but be careful!
copper tape can easily lead to a short circuit -- be careful what touches what!
copper tape is delicate and tears easily
A door knocker: when someone knocks on the box, music or sound plays in response.
uses the onboard sound sensor and onboard speaker
A music box: when someone opens the box, music or sound plays in response.
uses the onboard light sensor and onboard speaker
Hourglass: when someone places the box face down, it starts a timer that plays a sound when it's done.
uses the onboard gesture sensor and onboard speaker