Young Innovators Challenge (YIC)
is an annual program to inspire maker movement in secondary schools.
In YIC, students are supported by their teachers, mentors, and the program organiser, to solve real-life problems using open-source embedded systems and software.
Students will have the opportunity to develop projects they are passionate about. This will be a learning journey that nurtures their life skills.
is a clearly identified issue that negatively affects a group and requires intentional action to improve conditions or create positive change.
is a group of people who share something in common. You can define a community by the shared attributes of the people in it and/or by the strength of the connections among them. E.g.: Your school, family, village, neighbourhood, sports clubs, religious group, gamer etc
must run a machine learning model on the device for real-time or offline situations. Some parts of the solution may rely on cloud, either for collecting data for analysis or offloading heavier tasks.
Students today consume rather than create with technology. They indulge heavily in social media and computer games. Through making, they become creators. This STEM-based learning platform nurtures their inborn passion to learn and equips them with life skills.
Artificial intelligence, Internet of Things, 3D printing, and other upcoming technologies will play a role in every aspects of our children’s lives. The program provides opportunity for them to create and apply open-source technologies in various fields.
In a consuming mode as opposed to creating mode, students lack opportunities to develop life skills — communication, collaboration, creativity and critical thinking. The program provides opportunity for them to invest in developing the projects of their interest. The experiential learning journey nurtures their life skills.