What is virtual reality? How is it used for entertainment purposes? How is it used for educational purposes?
Which subjects at school do you find interesting and motivating? What makes them so?
2. Do you think the use of technology helps in the classroom?
the internet
CDs / DVDs
Listen carefully to the other person. Respond to what he / she is saying (eg That's a good idea!, I don't know about that.) and show interest (eg Really?, Yes?).
e-books
interactive whiteboard
virtual reality
effective
appealing
motivating
(in)convenient
flexible
eco-friendly
keeps students focused
saves time
quick and easy access to information
computer-simulated environment
variety
complicated to use
costly
practical
benefit
Are you a tech-savvy?