In graphic design, texture communicates the surface quality in a work. In simpler terms, the texture is the visual tone of a design. It influences how graphic designs feel and look. Texture can apply to physical surfaces as well.
Use the provided template to sketch 16 small thumbnail ideas.
Using a pencil, draw different textures (e.g. a cross hatched basket weave or a “sandy” texture made of closely drawn dots) in each thumbnail box.
You are challenged to see what textures you can create using other materials found in the classroom (e.g., desk/table tops, doors, carpet, ceiling). Imagine how you might recreate the textures made by real-world tools and processes.
After you create 16 unique thumbnails, have your same peers select the three sketches they feel are the strongest.
Make a rough sketch of the top three thumbnails on the provided template.
Working from the three chosen thumbnails, develop each sketch into a more defined design, working first in pencil and then finishing each design in black marker.
When your roughs are complete, evaluate your work in the same peer-review manner to select the one rough they feel is the strongest.
On a clean sheet of plain paper and working from their chosen rough, develop your concept into a neatly executed comprehensive design, working first in pencil and then finishing the comp in black marker.