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Kindergarten - 2 will listen to How to Catch a Turkey read aloud. They will design an automatic or manual creative turkey trap with a partner, describe functionality and share improvements. Students will also learn strategy while playing Last Shape Wins.
3rd - 5th grades will explore simulations and virtual field trips. Students will also participate in a Nearpod review activity about What an Engineer Does; ; Time to Climb was a fun and fast paced competitive review challenge at the end of the Nearpod slides.
6th - 8th grades completed "Housekeeping" with grades and assignments. Others will explore https://www.geo-fs.com/ ; a flight simulator. Students will choose various aircraft, locations and weather while flying the simulation. Students will also participate in a Nearpod review activity about What an Engineer Does; Time to Climb was a fun and fast paced competetive review challenge at the end of the Nearpod slides.
So many ideas shared by all!
Grassy open space is used to create an enticing environment for this turkey trap.
Food is used as bait; seeds and insects for this omnivore!
Automation at work for this trap!
This trap was built with Magna Tiles using the Connectors as bait.
These students demonstrated the funcionality of their prototype's door. It worked!
Gridwork and ingenuity was combined to design this turkey trap.
100% TEAMWORK!
3-8 grade students explored a variety of simulations; 2D and 3D LEGOS, Pattern Blocks, flight simulator, and Edhead's surgeries. They also explored virtual field trips; White House, submarine etc.
If interested in creating your own 3D immersive experiences to share and communicate with others check out Thinglink!
Boost student engagement!
Students race against eachother to be quick and accurate answering questions.