In this unit we will explore objects and graphics using the Turtle module. You will learn to:
Create a Turtle object
Call Turtle methods to draw simple figures
Turtle was not designed to be run online but repl.it has found a way to do this. However, Python Turtle repl.it uses Python 2 rather than Python 3 and there are some significant differences between the two versions. On the other hand, your exercises have been designed to avoid or minimize these differences so it should not be a problem. Here are two helpful links:
This is the Turtle API (Application Programming Interface) which is the key reference for this module. Some of the listed objects and methods may not be available because of the way Turtle has been implemented in repl.it but most should.
This is a list of the colors that are available.