I'm Sam, a Game Developer currently studying at Bradley University.
I'm on track to graduate in the spring of 2027 with a major in Game Design and a minor in Organizational Communication. I also studied Game Design abroad in the Netherlands during the spring semester of 2026!
I realized I had a passion for Level Design by playing games with level editors like Mario Maker. I love using a simple set of tools to push the boundaries of what people think is possible within those restrictions.
I've always known I wanted to go into a creative career and I got into games by playing indie titles that use games as an artform to connect with and inspire their audiences.
Some games that inspire me are Celeste, Outer Wilds, Animal Well, and Mario Galaxy.
During my time at Bradley I've worked as a game Designer, Programmer, and Producer, on many team projects.
Outside of my own classes I also worked as a Teaching Assistant to teach C# Programming and Unity Development skills to fellow students.
Recently I've gotten into learning live coding languages like Strudel and Hydra to create live improvised music and visual performances. Ask me about Algorave!
In my free time I like to go on walks, draw, and play upright bass in Bradley's Hilltop Jazz Combo.