Students at every age should be encouraged to think deeply so that they have the chance to become the innovators, educators, and leaders who can solve the most pressing challenges facing our future. STEAM (Science, Technology, Engineering, Art & Math) inspires students to think more broadly and to solve problems with a hands-on approach. By introducing students to STEAM at a young age, it cultivates progress from project-based learning through collaborative exploration, to problem-based learning which focuses on real-world problems, and ultimately to place-based learning where students learn by doing.