The Regional Educational Media Center Association of Michigan is a 501(c)(3) nonprofit organization established in 1969. Its members are the 28 local regional educational media centers operated through the intermediate school district structure.
Click Here to Learn More About REMC of Michigan
The Classroom Makers project encourages and supports educators working to integrate the maker philosophy into classroom learning. Students create, invent, and learn using a variety of supplies, allowing them to build prototype solutions to real-world challenges, answer questions, fail, and retry – all while collaborating with their classmates.
Schools who participate in REMC have access to check out physical resources from the Classroom Makers Kit (available resources below). Resources can be checked out for 2 week periods of time and can be renewed as long as the resource is not reserved. Resources can be picked up and delivered at 9905 E. 13th Street Cadillac, MI 49601 unless other arrangements have been made. For more information or to reserve your resources please contact Chad Riffle at criffle@k12eta.org.
Small robot with camera sensors underneath. It can read codes drawn on paper or can be programmed using the free Ozoblockly website and pulses of light. Ozoblockly works with any computer, tablet, or Chromebook.
Baseball-sized, spherical robot, Powered by the Lightning Lab app on mobile devices. Students can easily learn programming, complete hands-on activities, and share their creations with the online community. Works with Mobile devices or Sphero EDU chrome extension and Bluetooth connectivity on Chromebooks.
With PowerUp 2.0 students can build and design then convert any paper airplane into battery powered rocket. Collect data on flight times, compare aerodynamic designs, or throwing techniques. With a set of 10 your entire class could conduct engaging experiments in a timely manor.
Shoebox-sized interactive robots that can be controlled or programed with apps on an iPad (included).
A high definition USB camera on a flexible arm that can be used to capture live video or still images for digital projects. Use in conjunction with a green screen for chroma key work.
A green screen allowing for chroma key effects in digital storytelling/reporting, etc.
Small electronic building blocks: Make circuits by following guided challenges or create something completely unique. Pieces snap together with built-in magnets.
“Turn everyday objects into keys for your computer,” with this circuit board and cables allowing for creative ways to interact with a computer.
Create video game layouts and characters with the Bloxels grid board and sets of colored cubes. Scan the work and play the games using with the free Bloxels app.
A classroom ready 3D printer that utilizes cloud based software for easy printing.
The Breakout EDU kit includes everything you need to play over 500 games created on Breakout.edu for the classroom environment.
Elite trainers and DribbleUp’s AI-based tracking technology guide your kids through the some of most fun they'll ever have.
The Smart Basketball unlocks at-home virtual training in live and on-demand classes. Paired with the DribbleUp Basketball app, kids can take a variety of classes to improve ball-handling, stamina, hand-eye coordination, and confidence.
Adding a 6 pound Smart Med Ball to bodyweight workouts is a proven method to improve your core strength, mobility and cardio endurance.
Why not utilize entertainment tools to support classroom learning? Technology is at its best when it enhances, engages, and extends classroom learning and the Oculus Quest does just that.
Turing Tumbles (Set of 5 Kits)
Turing Tumble is a new type of game where players (ages 8 to adult) build mechanical computers powered by marbles to solve logic puzzles.
Kai's Clan Robots (Set of 12 bots)
Kai’s Clan is a collaborative coding platform that encompasses several technologies into an all-in-one learning platform. With elements of robotics, augmented reality (AR), virtual reality (VR), internet of things (IoT) and artificial intelligence (AI) these little robots are incredibly versatile learning tools.
VR Expedition 2.0 (Set of 30)
VR Expeditions 2.0 enables teachers to bring students on virtual trips to places like museums, underwater, and outer space. Expeditions are collections of linked virtual reality (VR) content and supporting materials that can be used alongside the existing curriculum.