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Using VEX IQ as part of the classroom curriculum encourages creativity and problem-solving, as students grapple with real-world challenges and find innovative solutions. Whether you're new to teaching with VEX IQ or an experienced educator, there are a wealth of resources available to help you implement this exciting platform in your classroom. Explore these materials to kickstart your journey into the world of VEX IQ, adopt the teacher-facilitator role, and discover creative ways to enhance learning through robotics.
VEX IQ Robotics Competition Mix & Match is played on a 6’ x 8’ rectangular field configured as seen above. Two robots compete in the Teamwork Challenge as an alliance in 60 second long teamwork matches, working collaboratively to score points.
Teams also compete in the Robot Skills Challenge where one robot takes the field to score as many points as possible. These matches consist of Driving Skills Matches, which will be entirely driver controlled, and Autonomous Coding Skills Matches, which will be autonomous with limited human interaction.
Competition Details:
The scoring objects in VEX IQ Robotics Competition Mix & Match are Pins and Beams.
The primary objectives of the game are to build Stacks out of Pins and Beams, and Place Stacks in Goals. Additional Pins are introduced to the Field by Drive Team Members at the Load Zone.
Points are awarded based on how many Pins and Beams are Connected, how many colors are included in each Stack, and for Stacks that match the color of the Goal.