Computing at Brimsdown
Computing at Brimsdown
Computing
Our Computing curriculum is carefully sequenced so that our children’s Computing knowledge, understanding and skills build over time. We follow a chronological order so that children can build upon their prior knowledge as their understanding of The three main areas of computing (Digital literacy, information technology and computer science) are taught. These three main areas are further broken down into sub areas which we ensure are taught effectively: Computing systems and networks, Programming, creating media, data handling and online safety. These areas allow children to develop in all areas of computing and remain safe whilst online. During computing lessons, children are taught how these skills may help them in real life and in their future. We follow a scheme that was selected for the ability to be adapted to our children's needs and interests as well as allowing for the diversity of our schools voices to be heard and represented.
The children's lessons follow rich and ambitious lines of enquiry which use the STAR strategy to teach and imbed key vocabulary and concepts. The scheme is created to teach the children in smaller steps and as they revisit the topics in different year groups it builds progress in their key skills and knowledge. Studying computing in this way inspires children’s curiosity, encourages them to ask critical questions and enables them to have a better understanding of computers and how they are used in the wider world. The scheme that we follow fulfills all of the statutory requirements outlined by the National Curriculum. We have adapted plans so that it allows for computing to be integrated and taught alongside other subjects, for example: History WW2 - Computing- Bletchley Park and the Enigma code.
During computing lessons children will have the opportunity to understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation. They will analyse problems in computational terms and have repeated practical experience of writing computer programmes in order to solve these problems. Children will evaluate and apply information technology, including new or familiar technologies, analytically to solve problems for responsible, competent, confident and creative users of information and communication technology.
Subject Overview