ISOTROPIX

- AT SIGGRAPH 2018 -

Tuesday 14th Booth #1009

09:30 (30min)

School of Clarisse: Concepts and Fundamentals of the Clarisse workflow!

Greg Jennings, Lead Technical Artist at Isotropix.

Join us for this beginner’s in-depth masterclass covering basics in Clarisse iFX!

10:10 (30min)

2018: a Clarisse Odyssey - What's New!

Sam Assadian, CEO & Co-Founder at Isotropix.

Come and discover an exclusive tour of the upcoming features you'll soon find in Clarisse iFX 4.0!

10:50 (30min)

Complex projects made easy: Clarisse for the self-reliant artist

Stéphanie Morin, CG artist at Raynault VFX.

A personal perspective on how Clarisse is a quick and efficient way for the artist to create and manage complex projects by themselves from the blank page to final renders.

11:30 (30min)

The Expressions Game

Sebastien Guichou, CTO & Co-Founder at Isotropix.

Discover the brand new SeExpr based expression system to be released with Clarisse iFX 4.0!

12:10 (30min)

DNEG Does Deadpool 2

Frederik Lillelund, CG Supervisor at DNEG.

Delve into the creative and technical aspects behind DNEG's work on this summer’s blockbuster: Deadpool 2!

12:50 (60min)

50 Shades of Clarisse: Shading and Rendering in Clarisse!

Eric Smith, Technical Artist at Isotropix.

Join us for an overview of the various rendering techniques and styles one can achieve with Clarisse iFX!

1:30 (30min)

Fantasy China, China Memory

TLo, VFX Creative Director at Base FX.

Discover how BaseFX used Clarisse to create the entire new Chinese fantasy world. As well as, bring back the old Beijing memory from 1938.

2:00 (30min)

Creating Massive Environments for Solo: A Star Wars Story

Jeffrey M. de Guzman, Digital Environment Supervisor at Industrial Light & Magic.

Join us for a look at how ILM used Clarisse to create the massive environments for Solo: A Star Wars Story.

2:40 (30min)

SpeedTree Engine for Clarisse

Danny Oakes, Director of Operations and Marketing at SpeedTree.

An introduction to the new SpeedTree Engine for Clarisse plugin that provides deferred geometry generation, eliminates the need for cached wind animations, and exposes SpeedTree parameters inside of Clarisse.

2:50 (30min)

Even Faster: Accelerating Clarisse iFX with GPU

Jean-Patrick Roccia, Lead Rendering Engineer at Isotropix.

In this talk, learn how Clarisse iFX can take advantage of NVIDIA’s OptiX ray tracing engine to reach real-time display.

(Room 220/222 )

3:20 (30min)

Planet of the Chimps: Yeti Fur and SpeedTree for Animated characters and Environments in Clarisse!

Démian Boude, Technical Artist at Isotropix.

Overview the integration of Yeti Fur and SpeedTree plugins in Clarisse.

3:30 (60min)

Clarisse BUiLDER: the next revolution in high-end lighting & rendering

Sam Assadian & Sebastien Guichou, Isotropix's founders.

Discover Clarisse BUiLDER, an all-new solution that empowers lighting artists with the ability to non-destructively perform arbitrary edits at sequence, shot or layer level while working interactively on comped images from a single integrated application.

(Room 215/216)

4:00 (30min)

Attack Of The Lights: Portals, IES and Scattering of Lights!

Greg Jennings, Lead Technical Artist at Isotropix.

Discover the all new set of lights in the upcoming Clarisse iFX 4.0

4:40 (30min)

Clarisse at DNEG - creative lighting on Avengers: Infinity War

Malcolm Neailey, CG Lighting Supervisor at DNEG.

Get an exclusive insight about how Clarisse was used on Avengers: Infinity War at DNEG.

5:20 (30min)

Cube Creative - Have you ever seen a ballet of snails?

Sylvain Grain, Producer at Cube Creative.

Discover how Cube Creative used Clarisse to bring to life Nicolas Deveaux's new short film "1 mètre/heure" featuring photo-realistic snails dancing on the wing of an airplane!

Wednesday 15th Booth #1009

09:30 (70min)

School of Clarisse: Concepts and Fundamentals of the Clarisse workflow!

Greg Jennings, Lead Technical Artist at Isotropix.

Join us for this beginner’s in-depth masterclass covering basics in Clarisse iFX!

10:10 (30min)

2018: a Clarisse Odyssey - What's New!

Sam Assadian, CEO & Co-Founder at Isotropix.

Come and discover an exclusive tour of the upcoming features you'll soon find in Clarisse iFX 4.0!

10:50 (30min)

Fantasy China, China Memory

TLo, VFX Creative Director at Base FX.

Discover how BaseFX used Clarisse to create the entire new Chinese fantasy world. As well as, bring back the old Beijing memory from 1938.

11:30 (30min)

The Expressions Game

Sebastien Guichou, CTO & Co-Founder at Isotropix.

Discover the brand new SeExpr based expression system to be released with Clarisse iFX 4.0!

12:10 (30min)

Complex projects made easy: Clarisse for the self-reliant artist

Stéphanie Morin, CG artist at Raynault VFX.

A personal perspective on how Clarisse is a quick and efficient way for the artist to create and manage complex projects by themselves from the blank page to final renders.

12:30 (25min)

Even Faster: Accelerating Clarisse iFX with GPU

Jean-Patrick Roccia, Lead Rendering Engineer at Isotropix.

From interactive to real-time, discover how GPU acceleration boosts ray-tracing performances on Clarisse iFX.

(NVIDIA's Booth #801)

12:50 (30min)

SpeedTree Engine for Clarisse

Danny Oakes, Director of Operations and Marketing at SpeedTree.

An introduction to the new SpeedTree Engine for Clarisse plugin that provides deferred geometry generation, eliminates the need for cached wind animations, and exposes SpeedTree parameters inside of Clarisse.

1:30 (30min)

Planet of the Chimps: Yeti Fur and SpeedTree for Animated characters and Environments in Clarisse!

Démian Boude, Technical Artist at Isotropix.

Overview the integration of Yeti Fur and SpeeTrree plugins in Clarisse.

2:00 (30min)

Creating Massive Environments for Solo: A Star Wars Story

Jeffrey M. de Guzman, Digital Environment Supervisor at Industrial Light & Magic.

Join us for a look at how ILM used Clarisse to create the massive environments for Solo: A Star Wars Story.

2:40 (30min)

50 Shades of Clarisse: Shading and Rendering in Clarisse!

Eric Smith, Technical Artist at Isotropix.

Join us for an overview of the various rendering techniques and styles one can achieve with Clarisse iFX!

3:20 (30min)

Clarisse at DNEG - creative lighting on Avengers: Infinity War

Malcolm Neailey, CG Lighting Supervisor at DNEG.

Get an exclusive insight about how Clarisse was used on Avengers: Infinity War at DNEG.

4:00 (30min)

Attack Of The Lights: Portals, IES and Scattering of Lights!

Greg Jennings, Lead Technical Artist at Isotropix.

Discover the all new set of lights in the upcoming Clarisse iFX 4.0

4:40 (30min)

DNEG Does Deadpool 2

Frederik Lillelund, CG Supervisor at DNEG.

Delve into the creative and technical aspects behind DNEG's work on this summer’s blockbuster: Deadpool 2!

7:00

Let's Party with Isotropix


Thursday 16th Booth #1009

10:00 (30min)

Complex projects made easy: Clarisse for the self-reliant artist

Stéphanie Morin, CG artist at Raynault VFX.

A personal perspective on how Clarisse is a quick and efficient way for the artist to create and manage complex projects by themselves from the blank page to final renders.

10:40 (30min)

50 Shades of Clarisse: Shading and Rendering in Clarisse! TV

Eric Smith, Technical Artist at Isotropix.

Join us for an overview of the various rendering techniques and styles one can achieve with Clarisse iFX!

11:20 (30min)

Clarisse at DNEG - creative lighting on Avengers: Infinity War

Malcolm Neailey, CG Lighting Supervisor at DNEG.

Get an exclusive insight about how Clarisse was used on Avengers: Infinity War at DNEG.

12:00 (30min)

Attack Of The Lights: Portals, IES and Scattering of Lights!

Greg Jennings, Lead Technical Artist at Isotropix.

Discover the all new set of lights in the upcoming Clarisse iFX 4.0

12:40 (30min)

DNEG Does Deadpool 2

Frederik Lillelund, CG Supervisor at DNEG.

Delve into the creative and technical aspects behind DNEG's work on this summer’s blockbuster: Deadpool 2!

2:00 (30min)

SpeedTree Engine for Clarisse

Danny Oakes, Director of Operations & Marketing at SpeedTree.

An introduction to the new SpeedTree Engine for Clarisse plugin that provides deferred geometry generation, eliminates the need for cached wind animations, and exposes SpeedTree parameters inside of Clarisse.

2:40 (30min)

Planet of the Chimps: Yeti Fur and SpeedTree for Animated characters and Environments in Clarisse!

Démian Boude, Technical Artist at Isotropix.

Overview the integration of Yeti Fur and SpeedTree plugins in Clarisse.