EdPuzzle is an online video assessment tool that allows teachers to crop videos and add questions to assess students' knowledge. As students are watching the videos, they answer questions throughout and receive immediate feedback of their answers. This is helpful for teachers because they can see which students have mastered the content.
In person, Edpuzzle videos can be shown in a whole group setting. Teachers would let the students answer the questions together when the video pauses. This would be a good method to use if teachers wanted to use the video to help teach the content and hold discussions while the video is playing. Virtually and in person, teachers can assign videos for students to watch and respond to various questions independently. Questions can be either multiple choice or open ended. Once all students have finished, the teacher can review the answers to the questions whole group. This would be helpful in clearing up any misconceptions students may have.
I use EdPuzzle during the work session portion of my lessons. Once I have presented my students with new material, I let them watch an EdPuzzle on the topic to gain more information about it. As students watch the video, they are stopped at different points to answer questions. I am able to view the results as they finish to see how well they scored. Lastly, I review the video and any questions with the students in whole or small groups.
EdPuzzle is very fun and engaging for students. There are a wide variety of videos, so it is easy to find one that I feel will keep the students' attention. The clips are short between each question, so it is easy for students to stay focused while listening to the video. They can also watch the clips over if they aren't sure they heard the correct answer to the question presented.
EdPuzzle gives teachers immediate feedback. The picture above shows the students' scores, the date they watched the video, and if their responses were submitted by the due date.
EdPuzzle gives teachers quick access to their current and past videos. It shows which videos are still in progress, as well as the ones that are completed and graded.
EdPuzzle has a grade book where teachers can see the grades for the different videos students have watched. The scores are color coded based on proficiency. This gives teachers a quick overview on how their students are performing.
BrainPop Jr. has educational videos, games, and other activities for grades K-3. Teachers and students can look for videos under various subject headings, or by using the search bar. Each video on BrainPop Jr. has quizzes and activities that the students can complete when they finish.
In person, teachers can use this tool to grab the students' attention about a new topic at the beginning of a lesson or unit. Students can complete an easy or hard quiz when they finish watching the video. Some of the other activities available for students and teachers are games, writing and drawing prompts, and discussion questions. BrainPop Jr. is also a great teacher tool to use when students are learning virtually. All videos, quizzes, and other activities can be assigned to students through Google Classroom.
I use BrainPop Jr. during the opening and closing parts of my lessons. I use BrainPop Jr. videos to introduce new content because it helps get students interested in what they are about to learn. The videos are very engaging and funny, so it keeps their attention and makes them want to know more about the topic. BrainPop Jr. has quizzes that can be used at the end of lessons to assess what the students have learned.
BrainPop Jr. provides videos that are engaging to students. They give the kids background knowledge that helps them become more successful during the lesson. Teachers can also assign different quizzes and activities to each individual student based on their needs.
BrainPop Jr. has engaging videos that can be used as lesson activators. The video above was used during our Economics unit to introduce goods and services.
Each BrainPop video has an easy quiz and a hard quiz that students can complete when they finish the video. The picture above is a question from the Goods and Services quiz.
BrainPop Jr. makes it very easy for teachers to assign videos and quizzes to their students in Google Classroom. Teachers can give instructions to students and select a due date for them.
Xtra Math is an online math fact fluency program. Students work through different levels to master their addition, subtraction, multiplication, and division facts. Xtra Math finds which facts the students have already mastered, and helps them practice the facts they are less fluent in. As students work on their facts, they gain trophies and certificates along the way.
Students can use this tool both in person and virtually to practice their math facts daily. They can log into the program and work at their own pace. Each session is about 10 minutes, so this tool can easily fit into any daily schedule.
My students use Xtra Math daily for 10 minutes when they come into my classroom. Each student starts the year off with a placement test that assesses their proficiency of addition facts. If they score high enough on those, the program will automatically move them to subtraction. Throughout the year, students will move through addition, subtraction, multiplication, and division facts as they become more fluent.
Xtra Math is tailored to fit the fluency needs of all students. Using the Xtra Math custom settings button, teachers can even move students to different operations if they want to. Teachers can also change the time that students have to answer each math fact problem. This is a great way to differentiate for all students in the classroom.
Xtra Math shows teachers how students are performing on their math facts every day. The picture above shows what operation they are working on, the number of facts they are proficient in, and their performance for each day of the week.
Xtra Math gives teachers a way to see how each student has progressed through their facts. The picture above is an example of one of my student's progress. It shows the dates he completed each operation, the trophies received, and an overview of his work during the past 3 months.
Xtra Math allows teachers to customize the program for each student. Teachers can change the operations and the time students have to answer each math fact. This is a great way to differentiate for all students.
Kahoot is a tool that is used when teachers want to check their students' knowledge about a topic. There are pre-made games already on the website, or teachers can create a new one from scratch. Kahoot games can either be played individually or as a team. As the students answer the multiple choice questions, they gain points for answering them correctly. Kahoot provides teachers with different types of important data that will be helpful when planning their instruction.
Kahoot can be played in person in either a whole or small group setting. As the game is played, students can tell where they stand among their classmates after each question. Students' sores are also displayed on the screen between each question. This makes the game very engaging and competitive for them. Once all questions have been answered and the Kahoot game is finished, 1st, 2nd, and 3rd place winners are announced on the board. Another way teachers can play with students is virtual. All students need is a code and they can join the game from any computer. This is a great way to still engage students even when they are having to learn in a virtual setting.
I use Kahoot weekly in my classroom to review skills that my students have already been introduced to. Kahoot is interactive, so the kids enjoy getting to compete against their classmates while answering questions. I use the data from the game to see which students have mastered the content, and who needs remediation.
Kahoot is a game that students want to play every week. It is very engaging to them because they can compete against their classmates, earn points, and receive prizes. It is very rewarding for students to see their names on the leaderboard as they play the game.
The picture above is an example of a question my students answered during an area and perimeter Kahoot quiz. It shows how many students chose each answer choice. I am able to review the questions with the students as we go through the game.
Once students finish the quiz, teachers are able to see how well students performed. They can see the average of the scores and the questions that were the most difficult for students.
Kahoot allows teachers to dive deeper into each question once the quiz is finished. They can look at the questions and see the responses of each student. This is helpful for teachers to use when creating review groups.
BOOM Cards are interactive, digital resources that can be used to practice questions on any topic. BOOM Cards are self-checking, so the students get immediate feedback as they answer the questions on the cards. BOOM Cards are completely virtual, so teachers don't have to take the time to grade them when students finish. They can instantly see how the students performed and begin to make plans for their next lessons.
BOOM Cards can be used both in person and virtually. Teachers can assign interactive cards to students via Google Classroom. Once students click on the link, it will automatically take them to the cards. They will move through the deck of cards and answer the questions they see. The really neat thing about BOOM Cards is that students will be able to see immediately if they got each question right or wrong. This can sometimes motivate them to try harder or ask for help if they keep missing the answers. Once students finish the deck, teachers are able to access the results. They are able to see the time spent by each student and the correct and incorrect questions. This is very helpful for teachers because they can get quick data that is useful for them as they continue to differentiate their instruction.
I use BOOM Cards to check for understanding during the work session or closing parts of a lesson. BOOM Cards are used to see if my students have grasped the concept taught that day. I am able to use the data to plan for upcoming instruction, as well as form my small groups. When I assign the BOOM in Google Classroom, students have access to them all week. They are able to go back and practice the deck of cards as many times as they want. My students like to keep practicing them to see if they can complete them in a shorter time or get a better percentage correct.
BOOM Cards are a great tool for teachers to use when they want to quickly check for knowledge of a concept. The students enjoy completing the interactive decks because they are engaging and fun to play. BOOM Cards also provide teachers with vital information that can help them continue to plan the next steps of their daily whole and small group instruction.
BOOM Cards are interactive, digital flashcards. Students are able to complete the decks as many times as they want. The picture above is an example of one of the flashcards students answered during our unit on mass and volume. Once students click an answer, it lets the students know if they got it correct or incorrect.
Once students have completed a set of flash cards, teachers are able to access the results. They can see each student's time spent, status, and the number of correct and incorrect answers.
Teachers are able to assign the BOOM Cards to Google Classroom or by giving students a link to click on. All BOOM Card decks can be printed out as well.