In this project we learned more about the importance of positioning audio and filtering audio for creating a polished song. We did this by having to pan and adjust volume to separate sounds , and having to use filters to bring out the sounds that we want from instruments.
This taught us how to use these filters and effects as well as how different sounds interact with each other, and how to seprate sounds so that the lisenter can hear each indivdually in the song.
In this project we used a combination of samples to make a song. To do this we chose various drum samples from Ableton and paired them up in order to make a unique drum sample. Then we chose various clips from movies to add to the song. After that we made a unique bass line using an audio sample.
We learned how to use samples to make unique and new songs, along side how to use filters and effects to vary them further. We also learned how to use the Ableton Push to make unique sound clips.
In this project we remixed the Doctor Who theme. In order to do this we were given two midi files, one for melody and the other for bass. We then were directed to find audio samples to use for the sounds. We modified these sounds using phasers and other tools.
This taught us how to use midi files and sampling to make music. This also taught us how to modify tracks using Ableton's built in tools, while also teaching us how to get sounds using simplers for audio samples.
In this project we made a song in Ableton Live using one of a set of premade samples. This was then organised and mixed on the Ableton push, with five tracks with individual panning and volume.
We learned how to use the Ableton live software, as well as use the Ableton push to live mix music. We could use the push to adjust volume, tempo, panning and what was playing, allowing for a larger degree of live control while creating music. We also learned how to mic live, by planning out what we loops we want to play.
In this project we made a song with five tracks, each track with a different instrument, with each instrument having multiple loops. Each track was adjusted individually through volume pan and an equalizer. My five instruments were a bass, drums, a guitar, and two different types of synths. Using the equalizer I emphasized different parts of each track, while volume and pan adjusted the sounds postion.
I learned the importance of separating individual instruments, and adjusting them so they can be heard. Pan and Volume helped move sounds, allowing different instruments to be heard more clearly, while making other instruments less prominent. This allowed for quieter or more subdued tracks to be heard. EQ also helped distinguish tracks, as it allowed for more control on what got emphasized in each track, allowing the Bass to be the most prominent track in the low end of the sound stage, preventing it from being drowned out by higher pitched tracks.
I started off adjusting the instruments the three MIDI tracks used, finally settling on a marimba for the melody and a piano for the bass. Then I adjusted the surrounding tracks removing those that didn't fit, such as the synth cords, replacing those with others that fit the overall style I was going for. I then adjusted the EQ of each track, adding reverb to tracks I felt would benefit from it. Finally I added sound effects, with a rain FX backing the entire track, and a door sfx into the quieter portion, closing it of with a lightning strike.
I learned the importance of meshing tracks, and ensuring stability within the overall song. This was mainly due to the process of fixing the song, as it required tracks to be adjusted and others to be removed as it didn't fit. I also learned the value of sfx as they allow for emphasis on certain parts of the song without having to adjust the EQ or volume.
This was my first mix, and was primarily explorative.