Level 4 

Market Analysis

how big are video games?

In recent years, the video game industry has experienced a remarkable surge in market value, propelling it into the forefront of the global entertainment landscape. Fueled by technological advancements, evolving consumer preferences, and a growing esports culture, the market for video games has expanded drastically. The widespread adoption of high-performance gaming consoles, the proliferation of mobile gaming, and the rise of virtual reality have all contributed to the industry's recent growth.  The video game market is expected to grow at a compound annual growth rate (CAGR) of 10.5% between now and 2032 as seen in the chart below.

games in education

global education 

games market

This market is forcasted to reach to USD 93.53 billion by 2030 with a CAGR of 38.67%.  The anticipated growth of the Global Educational Games Market is attributed to increasing demands for user engagement in enterprises, advancements in mobile-based educational games, and improvements in learning outcomes. The market is also driven by the widespread adoption of virtual reality in training and development activities, the surge in smartphone usage, a rising need for cost-effective training modules, and robust growth in research, planning, and technological infrastructure. 

Life Cycle Model for Digital Learning Games

The table above represents the various phases of the proposed learning games life cycle model (Göbl, B. et al. 2022).  This table provides insight into the process of building game-based learning resources and can expose some of their challenges as further described below.

Challenges and Opportunities

challenges

opportunities