Pick a number 1-6. Roll the dice until that number is the number it lands on.
The student rolls a die and finds the matching number on their caterpillar, then places a pom-pom on it. The next player takes a turn on their own caterpillar. Continue taking turns until all the numbers are covered.
Each player chooses a color of dice. Both players roll one die. The player with the higher number wins and keeps both dice, setting them aside. Roll again with new dice and repeat until all the dice are used. The player with the most dice at the end wins!
Let’s Count! Help your child count to 20:
Hide and Seek. Using the number cards facedown have your child flip a card over and count to that number. Throw a ball back and forth to each other and count until it drops. Count as you exercise (balance on one foot).
Let’s Count! Help your child count to 20:
Hide and Seek. Using the number cards facedown have your child flip a card over and count to that number. Throw a ball back and forth to each other and count until it drops. Count as you exercise (balance on one foot).
Place 4 letters on the table. Name a letter and have your child use their hand as a “swatter” and SWAT that letter card!
Find the monster card and pick 5 letter cards. The parent hides the monster under a card. The child guesses by naming the letter until they find the monster.
Pick a letter card. Have your child find that letter in the print around your home or neighborhood.
Roll the die and find the column that matches the number you rolled. Say the first sound of the picture in that column (or say a word that rhymes) Color in one box, starting with the box next to the number. When one number's column reaches the top, compare the numbers and discuss which one had more, less, or the same.