Students are asked to design a solution to a presented problem using robotics and programming. This class incorporates the whole scope of coursework our department has to offer including engineering, CAD design, electronics, programming(C++), and fabrication. Ultimately students will be designing and creating a fully functioning robot that responds to the team's programming.
This hands-on, project-based course is designed to provide each student with relevant graphic communication knowledge.
Areas of study will include: image manipulation & conversion, safety, Screen printing, Sublimation printing, and use of Vinyl Adhesive Paper.
Students will use industry-related software, Adobe Illustrator & Photoshop, to gain creative design experiences.
Students are evaluated on their ability to apply their knowledge to produce screen-printed t-shirts, a sublimation key ring, a vinyl sticker, and various design assignments.
CAD is an acronym for Computer-aided Design. The course uses Onshape.
All three levels utilize 3D modeling, 3D printing, laser cutting, and various off-the-shelf products to create personal designs.
You can find more specific information here about the different levels and units.
Seniors are recommended to enroll in CAD III.
Technology education engineering courses are offered through PLTW with opportunities for hands-on material and process experiences, which is a crucial component of any Engineer’s skillset.
What are PLTW courses?
PLTW is a nonprofit organization that provides a STEM (Science, Technology, Engineering, and Math) curriculum for students in grades PreK–12. PLTW partners with public schools, higher education institutions, and the private sector.
Nationally accredited program with the possibility of college credit.
PLTW courses offer projects and experiences set by the PLTW curriculum, whereas GVHS Tech offers varied student-centered choice projects to demonstrate learned skills.
A scattering of courses across our offerings provides a wide view of different fields in their areas of graphic communication, design, engineering, fabrication, and coding.
These courses are focused on learning to use video as a means to convey information
Emphasis is placed on:
Camera use and shot composition
Workflow editing skills
Problem-solving and concept generation
Content creation in social media and broadcasting skills
Both classes are a great experience for all students.
Students will learn critical thinking skills as well as an understanding of material processes for everyday general use, to a career in the trades, to engineering.
Taking Woods vs Metals is a personal preference.
Opportunities to use both materials are available to students who have taken two sequential courses in different areas.