Sam Read-Graves has developed games such as Dream (2015), Mainlining (2017), Trolley Problem Inc. (2022) as well as funding and acting as the External Producer on Gang Beasts (2017).
He was in Developers 30 Under 30 in 2014 and has been a part of independent teams nominated to 2 BAFTAs.
He is currently running ReadGraves, a 7 person indie team known for creating irreverent and thought-provoking games.
Check out his substack at https://readgraves.substack.com/
With 6 years of lecturing experience, Heather has pursued a career in Academia to support her research in game design and Indie Projects.
As Co-Director for Game Anglia C.I.C. Heather has collaborated with multiple companies to facilitate industry events and to present her experiences in a non-traditional role in the industry.
Supporting young people began with Game Anglia but has ended with an emphasis on student centred curriculums to educate students to prepare them for a fast-paced and competitive industry, and to support them to achieve their aspirations.
In her work as a game designer/developer Heather has worked on a plethora of Game Jams and smaller projects surrounding experimental games.
Chris Filip is the co-founder of Game Anglia, a not-for-profit that helps grow the games industry in the East of England.
Over the years, Chris has worked as a games designer and producer, and for the past few years has been helping games companies grow by working with companies providing business support and funding for the screen industries.
He is passionate about the role that the regions outside of London can play in the growth of the UK's games industry and the impact that independent companies can make in a burgeoning ecosystem.
Max is a game designer who has run an indie game studio in London and is now located in the Suffolk region working on a new indie games company.
With the focus on quality, Max is working on creating polished indie games with a focus on smooth and fun mechanics.
Sounding out his last year as the host of the New Anglia Jam, and passing on the torch to colleagues and partner colleges, Nigel Champion has a long history in sound design and composition in both games and other media.
He has lectured across music, media and games design and is now developing interactive and engaging learning experiences as a Digital Innovation Developer, working across videography, animation, 360 environments and virtual reality.
Animator, Compositor & VFX Supervisor working within the animation/film industry across TV/Film, Ads & Video Games.
website - https://tomffisher.co.uk/
insta - https://www.instagram.com/tomffisher/
The Crowd Favourites will be shown on the main page for everyone to check out and play. This will be top 3 games of the jam, as voted by you, with the top spot getting the 'Crowd Favourite' award.
Remember to vote for your favourite game during the judging period between the 13th and 20th June!