Table of contents:
Character concepts based on the Rochester Philharmonic Orchestra's performance of Peter and the Wolf, a "symphonic tale for children," as part of a promotional project.
Each character was based loosely on their corresponding instrument in the performance.
Initial Peter concepts
References
(Peter's instrument is the string section)
Initial Grandfather concepts
References
(Grandfather's instrument is a bassoon)
Initial wolf concepts
References
(The wolf's instrument is a french horn)
Value + render lineups
Forest concept sketches inspired by the woods of Russia from the original story
The part of the story I was asked to illustrate was:
"But Peter paid no attention to his grandfather's words. Boys like him are not afraid of wolves. But grandfather took Peter by the hand, led him home and locked the gate. No sooner had Peter gone, than a big grey wolf came out of the forest."
I created thumbnails to potentially illustrate this moment:
Final Project Illustration
A story about two teenagers dressed as a skeleton and clown visiting the mansion of a "creature" Halloween night. I was given a script and told to design the character and haunted mansion within.
Initial character concet lineups:
Final character value studies:
Haunted house exterior initial loose thumbnails and clearer iterations:
Haunted house final value and final color/render:
Haunted house isometric interior initial sketches:
Haunted house isometric interior props
Haunted house isometric final line and value
Tel Rialis is a collaborative worldbuilding project inspired by historic spain and created by a group of 16 people. I was tasked with illustrating the Tel Rialis peninsula and its 9 kingdoms that were developed over the course of half a year.
A version with toggleable annotations can be found here.
Birthday card design
Design concepts for an RIT Foosball Club logo
Character turnaround submission for "exquisite corpse" project, where 10+ animators created a perfectly looping animation based around a single character. My character design ended up being chosen for the full project.