HCS Tech Fair

The HCS District Tech Fair will be Wednesday, March 29th at the Myrtle Beach Convention Center.

Click here to complete the AES Tech Fair interest form.

To determine which projects will compete at the district level, final projects must be submitted to Mrs. Crute by February 3rd.

Digital projects can be submitted through Google Classroom, hands-on creations such as robotics will need to be physically brought in for Mrs. Crute to view. Projects entered into categories with more than 2 submissions will be judged by a team of teachers to determine which projects will continue to the district level.

Please remember that only 2 projects, per category, per level may be submitted per school. Just because a student/group completes and submits a project, this does NOT mean that it will definitely go to the district competition.

Technology Fair Participants Will

  • Create their own learning experience and innovation in a variety of technology fields.

  • Design and share projects to communicate the story of their project

  • Effectively present projects to judges and answer questions about the process of their project creation in person.



Mrs. Crute will be the contact and teacher sponsor for all AES students. Please email her directly at rcrute001@horrycountyschools.net with any questions.

Information you need to know:


  • Students may work individually, with a partner or in a group of no more than 3 people in their level.

  • Students may work at home on these projects. Students may work with any AES student on their level (Primary, Elementary or Intermediate).

  • Students have until Friday, December 16th to sign up online for the Technology Fair to allow Mrs. Crute to know who she needs to check in with project updates. Only one Sign Up Form needs to be submitted per group. The form will let Mrs. Crute know who students are working with, their category, and project idea. Mrs. Crute will discuss all project ideas with all students. The signup form can be found HERE.

  • Students may begin working on their projects as soon as they have submitted a sign up form and discussed their project idea with Mrs. Crute. A rubric for projects will be available soon.

  • Students need to show final projects to Mrs. Crute by February 3rd.


Entries will be divided up by division, then category

  • Primary - (CD, K - 1)

  • Elementary - (2-3)

  • Intermediate - (4-5)


Categories

  • Animation – This category is defined as any original project that generally consists of a sequence of images of the motion of objects to create a video. Animation can involve programming sprites to talk, move, and interact. This can include but is not limited to, short movies, music videos, comical shorts, and others by using a variety of animation techniques. Animation can also be stop-motion animation; the technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the movie is shown as a sequence. (Stop Motion Animation, Claymation, Flip-A-Clip, Codeable Crafts, Toontastic...)

  • 3-D Modeling – This category is defined as any original work digitally created and modeled in three dimensions using specialized software. Models are NOT required to be printed on a 3D printer. The project must be presented in the software used to create the model(s). (www.3dslash.net, www.tinkercad.com...)

  • Audio Production - This category is defined as any original audio production that has been edited/produced with digital tools. Projects may include speaking, singing, music, sound effects, podcasting, and other audio components. The project must be displayed on a device using the program in which it was created. The student should be prepared to demonstrate to judges how the software was used to create the finished project. (Garage Band, Voice Memo App for PodCasts, record and alter audio songs...)

  • Device Modification - This category is for devices engineered and/or modified by students to serve a specific purpose or meet a specific goal. The device and parts do not have to be new. However, the device must be fully functional. (Think outside of the box for this one. Snap circuit kits or ways to modify a device such as building a smartphone projector out of a shoebox)

  • Digital Game Design – Digital Game Design projects should include original content, design, and rules of an interactive game. Students may use the software program of their choice in order to demonstrate creativity, originality, organization, and interactivity. Students should be able to explain to judges what inspired their game idea and how they programmed their game to achieve project goals. (Scratch Jr., Hopscotch, Bloxels, Tynker, www.gamesalad.com,......)

  • Digital Photo Production - This category is defined as any project using a single original student photograph where digital editing tools were used to enhance/modify the image. Images containing non-original content or collages fall under the Graphic Design category. The project must be displayed on a device using the program in which it was created. The student should be prepared to demonstrate to judges how the software was used to create the finished project. A hard copy of the finished project should be displayed shared. (Photoshop, GreenScreen by DoInk in the library, filtering apps...)

  • Graphic Design - Projects in the category use a combination of static images and/or words into a single design to convey information or an idea with an intended effect. Ideas could include posters, brochures, infographics, etc. Digital Photography and 3d Modeling are NOT part of this category. The project, including all images and content, must be shared on a device using the program in which it was created. (www.logomakr.com, Sketches, Photoshop, Canva, Pic Collage...)

  • Internet Applications - Projects in this category are network-based applications including, but not limited to, websites or blogs. The project must be displayed on a device. Prepare to present elements of the design and production process. Source code must be available where applicable. (Weebly, Wix or Google Sites)

  • Mobile Apps – An entry in this category is an app that is specifically developed for a mobile device. The app can be developed for any mobile operating system. Students should be able to explain to judges what inspired their idea and how they programmed their app to achieve its intended purpose. Projects designed as mobile-friendly web pages fall under the Internet Applications category. The student must be able to run the app on a device or a mobile simulator.

  • Multimedia Applications - Projects in this category are defined as any multi-page creative presentation or publication using any combination of media including audio, video, images, or text. Videos fall under the Video Production category. Animated movies fall under the Animation category. (Google Slides, Keynote, Prezi...)

  • Productivity Design - Projects in this category can be developed from various non-multimedia application programs such as desktop publishing, word processing, spreadsheets, or any other non-multimedia software. (Spreadsheets and graphs from Google Sheets or Timeline creations)

  • Project Programming – Projects in this category are executable programs created by the student using a programming language. All parts of the program must be the author’s own design. Programs must be functional and have a specified intended purpose. (Scratch Jr., Code.org, Minecraft with original coding)

  • Robotics (Programming) – Projects in this category are autonomous machines programmed by the student from their own concepts. Devices controlled through direct, real-time remote control by the student are not appropriate (ie: remote-controlled robots). Once started, the robotics project should operate as a standalone independent machine without human interaction. (Example: creating an obstacle course in which you code the robot to make it through to the other side.)

  • Robotics (Engineering) - Projects in this category are autonomous machines engineered and programmed by the student from their own concepts and designs, or published drawings/kits. Devices controlled through direct, real-time remote control by the student are not appropriate (ie: remote-controlled cars). Once started, the robotics project should operate as a standalone independent machine without human interaction. (Kits such as Lego Boost or Mindstorm, Meccano, Thames and Kosmos, Bristlebot...)

  • Video Production – Video Production includes any original video project that has been edited on a computer with digital video editing software and exported into a digital video format. The project must be Uploaded as supporting documents. Prepare to share with judges examples of different levels of understanding of the software and production process. Stop-motion and animation projects fall under the Animation category. (Use of green screen and apps for special effects along with iMovie, Power Director, Apple Clips...)

  • Passion Projects – any creation or artifact students have related outside of instructional time, at home not as part of an afterschool club. Student artifacts are not limited to a specific category, tool, or concept. They will be judged with age-appropriate peers based on their creativity.