4MA.A.1 recognize patterns within the base ten place value system with quantities presented in real-life situations to compare and round multi-digit whole numbers through the hundred-thousands place (4.NR.1)
4MA.A.2 solve problems involving addition and subtraction through the hundred-thousands place, as well as multiplication and division of multi-digit whole numbers presented in real-life, mathematical situations using part-whole strategies (4.NR.2)
4MA.D.6 measure time and objects that exist in the world to solve real-life, mathematical problems and analyze graphical displays of data to answer relevant questions (4.MDR.6)
1.a read and write multi-digit whole numbers to the hundred-thousands place using base-ten numerals and expanded form (4.NR.1.1)
1.b recognize and show that a digit in one place has a value ten times greater than what it represents in the place to its right and extend this understanding to determine the value of a digit when it is shifted to the left or right, based on the relationship between multiplication and division (4.NR.1.2)
1.c use place value reasoning to represent, compare, and order multi-digit numbers (up to five whole numbers less than 1,000,000), using >, =, and < symbols to record the results of comparisons (4.NR.1.3)
1.d use place value understanding to round multi-digit whole numbers (4.NR.1.4)
2.a add and subtract multi-digit numbers fluently to solve practical, mathematical problems using place value understanding, properties of operations, and relationships between operations (4.NR.2.1)
2.e solve multi-step problems using addition, subtraction, multiplication, and division involving whole numbers, including problems in which remainders must be interpreted; represent these problems using equations with a variable for the unknown quantity; use mental computation and estimation strategies to justify the reasonableness of solutions (addition and subtraction) (4.NR.2.5)
(Note: Only addition and subtraction addressed at this time)
6.b ask questions and answer them based on gathered information, observations, and appropriate graphical displays to solve problems relevant to everyday life; questions should be student generated (4.MDR.6.2)
3.a generate both number and shape patterns that follow a provided rule (4.PAR.3.1)
3.b use input-output rules, tables, and charts to represent and describe patterns, find relationships, and solve problems (4.PAR.3.2)
3.c find all factor pairs for numbers in the range 1-100; find multiples up to 100 for a single digit number (4.PAR.3.3)
3.d identify composite numbers and prime numbers and explain the relationship with the factor pairs (4.PAR.3.4)
6.b ask questions and answer them based on gathered information, observations, and appropriate graphical displays to solve problems relevant to everyday life; questions should be student generated (4.MDR.6.2)
Place Value, Comparing & Rounding (4MA.A.1; 1.a–d)
Big Number Hunt: Point out large numbers (prices, population signs, license plates). Ask: “Which is bigger? Which one rounds to the nearest 10,000?”
Expanded Form Challenge: Take numbers from bills, receipts, or sports scores and break them down (e.g., 234,567 = 200,000 + 30,000 + 4,000 + 500 + 60 + 7).
Rounding Games: Use car mileage, odometer readings, or prices to practice rounding up/down
Addition & Subtraction (4MA.A.2; 2.a, 2.e)
Family Budgeting: Let kids help add grocery totals or subtract discounts.
Travel Math: Use miles on a trip—“We’ve gone 134 miles, the trip is 420 miles. How far left?”
Multi-Step Word Problems: Create scenarios like: “We collected 2,458 cans on Monday and 3,762 on Tuesday. How many in all? If we give away 1,500, how many left?”
Measurement & Data (4MA.D.6; 6.b)
Cooking with Math: Have kids measure ingredients, double or halve recipes.
Family Surveys: Create a poll (favorite dinner, movie, game), record results, and make a bar graph or pictograph. Ask: “What’s the most popular? Least popular?”
Time Challenges: Measure how long chores, games, or family races take. Compare times in charts.
Patterns, Factors & Multiples (3.a–d)
Shape & Number Patterns: Use LEGO, blocks, or coins to make growing patterns. Have your child extend them.
Input-Output Tables: Play “rule maker”—Parent gives a rule (×2, +3). Kids fill in the chart. Switch roles!
Factor & Multiple Games: Pick a number (like 36). Find all factor pairs. For multiples, clap out every multiple of a chosen number.
Prime vs. Composite Hunt: Play “prime detectives”—decide if numbers 1–100 are prime or composite, using factor pairs.