NOVA COLLEGE-WIDE COURSE CONTENT SUMMARY
ITP 136 - C# PROGRAMMING I (4 cr.)
Course Description
Presents instruction in fundamentals of object-oriented programming and design using C#. Course content emphasizes program construction, algorithm development, coding, debugging, and documentation of applications within the .NET Framework. Lecture 4 hours per week.
Course Prerequisites/Corequisites None.
Course Objectives
Upon completion of this course, the student will be able to:
➢ Acquire the fundamentals of object-oriented programming and design using C#
➢ Gain an understanding of concepts of object oriented language; encapsulation, inheritance, and polymorphism
➢ Learn the C# programming within the .NET framework
Major Topics to be Included
• Introduction to Computers and Programming Languages.
• C# language fundamentals.
• Classes and Objects
• Inheritance and polymorphism
• Interfaces
• Arrays and collections
• Strings and regular expressions
• Handling Exceptions
Student Learning Outcomes
Introduction to Computers and Programming Languages
• Learn the history of computers
• Understand the difference between low level and high level programming languages
• Understand difference between procedural languages and object- oriented language
• Understand the basics of computer hardware
C# Language Fundamentals
• Understand types, variables and constants
• Understand statements and operators
• Be able to work with namespaces
Classes and objects
• Understand how to define a class.
• Understand object-oriented concepts of classes
• Be able to create objects from the classes
• Understand method constructs.
• Understand how to pass parameters
• Understand the concept of data encapsulation
Inheritance and Polymorphism
• Understand object-oriented inheritance
• Be able to describe what polymorphism is and the advantages of it in a language
• Understand the concept of abstract classes
• Be able to describe boxing and unboxing
Interfaces
• Be able to describe what an interface is and why it is used
• Understand how to implement an interface
Arrays and collections
• Understand array basics
• Learn to declare and use one dimensional array
• Understand the effect of using array elements as parameter to methods
• Understand the Collection interfaces
Strings and regular expressions
• Understand C# strings
• Understand how to manipulate strings
• Be able to describe what regular expressions are and how to use them
Handling exceptions
• Understand how to throw and catch exceptions
• Be able to describe why you would want to use exceptions
• Learn how to re-throw exceptions