Applications:
Clip/Loop
Detailed
Sampling is the reuse of a portion (or sample) of a sound recording in another recording. Samples may comprise rhythm, melody, speech, sounds, or entire bars of music, especially from soul records, and may be layered, equalized, sped up or slowed down, repitched, looped, or otherwise manipulated. They are usually integrated using hardware (samplers) or software such as digital audio workstations.
Sampling is a foundation of hip hop music, which emerged in the 1980s with producers sampling funk and soul records, particularly drum breaks, to be rapped over. Sampling has since influenced all genres of music, particularly electronic music and pop. Musicians have created albums assembled entirely from samples, such as DJ Shadow's 1996 album Endtroducing. Samples such as the Amen break and orchestra hit have been used in thousands of recordings.
Looping - a loop is a repeating section of sound material. Short sections of material can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what he plays on an entire verse of a song in order to then play along with it, accompanying himself. Loops can be created using a wide range of music technologies including turntables, digital samplers, looper pedals, synthesizers, sequencers, drum machines, tape machines, and delay units, and they can be programmed using computer music software.
Today, many musicians use digital hardware and software devices to create and modify loops, often in conjunction with various electronic musical effects. A loop can be created by a looper pedal, a device which records the signal from a guitar or other audio source and then plays the recorded passage over and over again (Equipboard Staff 2018).
In the early 1990s, dedicated digital devices were invented specifically for use in live looping, i.e. loops that are recorded in front of a live audience.
Audio mixing is the process of combining multitrack recordings into a final mono, stereo or surround sound product. In the process of combining the separate tracks, their relative levels (i.e volumes) are adjusted and balanced and various processes such as equalization and compression are commonly applied to individual tracks, groups of tracks, and the overall mix. In stereo and surround sound mixing, the placement of the tracks within the stereo (or surround) field are adjusted and balanced.[1]:11,325,468 Audio mixing techniques and approaches vary widely and have a significant influence on the final product.
Layering - pieces are built up from combinations of layers, where loop layers are sometimes of different lengths. The layers tend to correspond to the inherent multitrack layout of digital audio workstation packages and earlier sequencers.
Textural layering – multiple seed loop patterns are juxtaposed in parallel streams
Metrical dissonance – "non-congruent" patterns opperate in counterpoint to each other