Digital @ The Arts Unit Creative Teachers
Digital @ The Arts Unit Creative Teachers
What skills should I teach my students?
It's important that students learn about:
both prepared and impromptu speeches
the 3 Ms
matter (the content of a speech)
manner (how to present a speech)
method (how to structure a speech)
strategies to develop their confidence.
How can I teach my students these skills?
To assist you with teaching these concepts and skills, we have created a number of interactive public speaking lessons for primary students.
There are currently 6 'Creative Classes' available. Each include instructional videos, interactive activities and downloadable documents that you can complete with your students.
These are best completed as a whole class (using an interactive whiteboard or similar) with teacher guidance. However, they can also be used in small groups or can be set as homework tasks.
In what order should I teach the skills?
You can teach these lessons in any order, based on the needs of your students.
However, our recommended order is:
The power of public speaking
Matter matters most!
Break it down
Speaking styles
Incredible impromptus
I have confidence!
Links and information about each of these lessons are below.
How do you access these lessons?
Creative Classes can be displayed on an interactive whiteboard (IWB), a computer, tablet or smartphone device.
They are free, easy to use and do not require a login for access.
However, please note that students may not be able to access Vimeo videos from their student login at school due to restricted access. These videos can be viewed at school with a teacher login (and can be shared on an interactive whiteboard, for example).
Creative Classes work best in the Google Chrome internet browser.
Click on the button or picture to navigate to each lesson.
A lesson to introduce students to public speaking.
Activities include:
why it's a good skill to learn
types of speeches
how competitions work
the 3 Ms (manner, matter and method)
student strengths and goals.
A lesson to help students develop skills and learn more about impromptu speeches.
Activities include:
how to prepare an impromptu speech
what to do and what not to do
using a narrative structure
drawing on your knowledge or personal experiences.
A lesson to help students feel more confident about performing speeches, particularly impromptus.
Activities include:
dealing with nerves
boosting your confidence
thinking on the spot
talking about current events
bouncing back from a hiccup during a speech.
A lesson to help students develop speech content (otherwise known as 'matter').
Activities include:
coming up with a topic
what makes a speech engaging
personal and world perspectives
using facts, stories and opinions
finding a purpose.
A lesson to help students understand the structure of an effective speech.
Activities include:
ways to structure a speech
engaging introductions
organising ideas
a memorable conclusion.
A lesson to help students learn about and improve their manner.
Activities include:
speaking clearly
'ums' and pauses
gestures
voice and expression
using palm cards.
There are plenty of fun games you can use to engage students and help them practise speaking in the classroom.
These activities are great for:
building confidence
warm-ups to start a lesson
a fun game to end a lesson
a brain break throughout the day.
Explore some example games below.
One word stories – getting the ball rolling
Step 1: Students sit in a circle. One student can volunteer to start.
Step 2: The first student starts with a single word. Going clockwise around the circle, the next student says another word to add onto the story.
For example: "There", "once", "was", "a", "spider", "monkey", "who"...
Step 3: Encourage students to say the first thing that jumps into their heads, so long as it suits the story and is appropriate. Continue playing until the students feel the story has reached its conclusion and 2 students say "the" and "end".
Challenge: each student says a sentence instead of a word when it is their turn!
It's just amazing! – demonstrating enthusiasm
Step 1: Students brainstorm a number of random, uninteresting items (e.g. a spoon, the garden hose, the ceiling fan).
Step 2: Select an object from the list. Students then have a 30 second brainstorm, thinking about why this item is actually SO amazing!
Step 3: A volunteer can then stand up and tell the class why this item is the most amazing item ever invented! Encourage students to use their voice (emphasis) and body language to make it seem like the most exciting thing in the universe.
Step 4: Repeat the task with another object from the list.
Who and where? – speaking as a character
Step 1: Students will take turns collecting a card with a fictional person and public speaking scenario on it.
Some example characters and scenarios:
news reporter – reporting on the birth of new animals at the local zoo
teacher – teaching shapes to Kindergarten students
a new and unknown actor – winning an Academy Award
a Prime Minister – giving a press conference about the upcoming election
CEO or businessperson – presenting an exciting new product to their stakeholders or business team
spruiker at a fair – encouraging people to come and try the food at their stall
a used items salesperson – trying to sell an item that doesn’t work anymore to someone over the phone
Olympic medallist – giving a press interview right after winning a gold medal
a famous YouTuber – reviewing a new product
Australian of the Year – acceptance speech at the awards ceremony.
Step 2: The student has 30 seconds of thinking time to mentally prepare for their performance.
Step 3: Student stands in front of the group and speaks as if they are the fictional character in that scenario.
 
Note: make sure you don't give it away too easily! For example, you can't say “That’s why I, as a famous actor, am so excited to receive this Academy Award today!” However, you could say “I am just so surprised that I’ve won this prestigious award today for my work in High School Musical 7. What an honour!”.
Step 4: Students have a few turns at guessing the character and the scenario. The performer then reveals the correct answer.
Step 5: Repeat the game until all players have had a turn.
Stay on topic! – limiting "ums" and staying on topic
The aim of the game is to be the person speaking when the buzzer goes off (as a class, choose your time goal – it could be 3 minutes, 5 minutes or 10 minutes).
Step 1: The teacher or the group selects a stimulus topic (e.g. creativity, technology, education).
Step 2: The first student stands in front of the group and begins to speak about the topic.
Step 3: If the speaker repeats themselves, says "um" "ah" or "like, or talks about something not related to the topic they can be ‘challenged’ by another student. To challenge, the student should raise their hand and the stopwatch stops momentarily.
Step 4: The challenger must explain their objection in a factual, respectful manner. If the teacher agrees the challenge is correct, that student takes over as speaker and the stopwatch restarts. This continues until the buzzer or timer goes off.
Step 5: Repeat the game with a different topic and a different starting speaker until everyone has had a turn at speaking.
You can't distract me – staying focused
Occasionally, a distraction will occur when you are speaking in a competition. The bell might ring, other students might be whispering loudly or someone in the audience moves around. It is important to be able to stay focused. Practise ignoring distractions by playing this game.
Step 1: Pick a text to be read aloud (a chapter book for example).
Step 2: One student starts reading from the book.
Step 3: One by one, a handful of volunteer students get a 5-second window to distract the speaker (but they must remain seated).
They can do this by whispering, making a funny face or tapping their foot. They cannot get up, move around, yell or do anything too ridiculous. Think about distractions that might occur in a public speaking competition and stick to these sorts of things.
Step 4: The speaker stops when the other students have all had a turn at attempting to distract them. If the speaker ‘breaks’ (for example, they break into laughter or forget what they were saying), they should take a breath, focus and try to resume talking as best they can until the end of their turn.
Step 5: Repeat the game until all students have had a turn at either speaking or distracting.
Tell me about it – storytelling to engage the audience
Step 1: Teacher shares an interesting image of a person or a scenario. You could use Pobble365, where a new thought-provoking image/stimulus is shown each day (you can scroll through all their recent images as well).
Step 2: Students take 45 seconds to quickly write down some ideas about who this person is or what is going on. They should think about who the person is, what is going on, why it's happening and anything else that will tell a compelling story.
Step 3: A volunteer can then present their impromptu story (verbally) to the class or group.
Step 4: Repeat with another image.
Note: if you haven't got access to images, you can use objects instead. You could use a stapler, a book, a chair – and ask students to use this as a stimulus for an intriguing story. Alternatively, they could tell the make-believe history of the object e.g. how it got it's name or how it was invented.
Trust me, I'm an expert – talking about an unknown topic
Step 1: Students brainstorm a number of random topics you could be an expert in (e.g. balloon animals, Antarctica, gardening, French cuisine).
Step 2: Students should be in pairs. One student is the interviewer, the other is the expert. The teacher selects one of the topics. The interviewer then asks the "expert" questions about their topic and the expert does their best to respond in a convincing manner.
Step 3: Once time is up, reverse the roles and select a new expert topic.
Learn more about public speaking by visiting the 'Learn about public speaking' page for teachers.
Learn more about coordinating public speaking at your school by visiting the 'Coordinating public speaking' page.
English K-10 Syllabus, © NSW Education Standards Authority (NESA) for and on behalf of the Crown in right of the State of New South Wales, 2016, copied under s113P, accessed 10 June 2021.