The document to the right is an interactive onboarding training I created for my non-profit organization TEXSEF. It was about creating an online student portfolio for esports. It is meant to be interactive by clicking on any of the icons. This was in the early stages of my learning about the design process. I used the eFuse platform and walked through the entire platform on my own to help onboard new teachers on how to use the tool. I created audio versions to listen to the onboarding and translate the materials to Spanish.
My contributions to this ebook included developing an esports curriculum to match your institution's goals and engaging a supporting esports coaching staff for the school to help support the program. We each designed the concept of 7 pillars or elements needed to implement an effective scholastic esports program. This gives clients a project management or design overview of how to start the program.
I have had the opportunity to partner with our district middle school math program director, Dr. Dametra Skinner. This Google Slide presentation for the TCEA (Technology Computer Education Association) Campus Tech Specialist Academy discusses our digital learning and math curriculum partnership during our three-year tenure, not knowing what we were preparing for was our current pandemic.
The following is my learning management system site, where I have created courses and evaluated the software within the learning management system for particular users. I give interactive walkthroughs as well as design processes.
The following is a Google Slide of a course developed in Google Classroom for AR and VR. This is from the lens of the user as he/she navigates through the course and takes assignments.
The following is a Google Slide of a course I teach as an adjunct professor at the University of Arizona Global Campus Online. The platform that we use is Canvas where I teach digital fluency and literacy in the workplace and life to adult students. I use my experience in the K12, professional, and higher education space to teach this class
The following is a Google Slide of a microlearning course to I teach students about microlearning. The platform that was used for the course creation was Microsoft Teams, and the students had to create a microlearning content topic of their choice from the course while they were learning about microlearning.
The following document is a comprehensive professional learning program, the Interactive Board Panel Initiative (IBP). This initiative integrates interactive board panels in education, promoting classroom engagement, collaborative learning, and digital literacy. Hosted on a digital platform supported by technology teams, the IBP offers three pathways for educators and administrators: a full interactive board-supported curriculum, fostering collaborative classroom environments, and bridging information literacy with interactive technology. The program includes instructional videos, courses, and in-person training over three years.
The document outlines the sample district)comprehensive technology plan for 2023-2035. It focuses on enhancing educational and operational effectiveness through advanced technology integration. Key elements include establishing a Technology Committee to manage and periodically review the district’s technology infrastructure, ensuring safety and efficiency. The plan details strategic technology investments and partnerships to align technological advancements with educational goals. Funding strategies involve leveraging grants and allocations to support these initiatives, strongly emphasizing sustainability and responsible technology usage. The ultimate objective is to equip students and educators with the necessary tools and skills for future readiness in a digitally evolving landscape.