Art & Sound

Finding Game Art Online

If you are more interested in making the game than designing the artwork, you may use other people's game art as long as it is copyright free. Luckily, the sites below have exactly that! Click on the logos below to visit each site. You can import any sprite into Microstudio up to 256x256 pixels in size (larger sizes may work but don't count on it!).

Thousands of sprites, animated sprites and sounds. All assets are specifically designed for games, and free to use in your projects.

This site has a range of sprite 'packs' that contain artwork that fits together well to make a game. Everything is free - any prices you see are optional donations.

This is where I get most of my game assets. It is a place for people to share games, game art and game soundtracks they have created. A mix of paid and free.

Works best from home.

Your Own Pixel Art

If you are up for a challenge, and have the time, you can make your own game assets. Microstudio has a wonderful inbuilt pixel art editor, which you should be able to learn through experimentation. You can also import game art from one of the sites above and modify it to suit your needs.

If you spend the time and effort to make your own artwork, please make it clear on your assignment webpage you have done this so I can give you the credit you deserve!

Generating Music & Sound Effects

Microstudio will soon have a dedicated sound section like the 'sprites' section. In the mean time, you can create the sound in code if you are up for a challenge.

You can make retro style sounds directly by generating sound waves in the computer at different frequencies. It's a bit tricky to get started, but once you get the hang of it, it is a lot of fun. My suggestion is to check out this project, and mess around with the code in the 'music' and 'audio' files. You can also look in the documentation. Be patient and ask for help if needed.

Again, if you put in the effort to make your own sounds and/or music, make sure you write your name in the credits of your game.