ABA TERMINOLOGY

Below, you will find several definitions that we think are important to know when it comes to ABA.

Please do not hesitate to contact us should you have any questions about these terms!

FOUR FUNCTIONS OF BEHAVIOR

These are the four reasons WHY a behavior occurs. These occur in all living organisms. 

Learning to acknowledge these functions is essential to ABA as it determines HOW we will respond effectively.

Automatic Reinforcement - A behavior that one demonstrates to gain personal reinforcement without any help from others.

Example: Thumb-sucking, rocking back and forth, hand-flapping, etc.

Escape/Avoid - A behavior that attempts to stop or postpone a non-preferred person, activity, or environment. 

Example: Hearing loud noises and running away, yelling to get out of a task, or hiding from a person you do not like.

Attention - A Behavior that gains positive or negative attention from other individuals in the environment.

Example: A child screams, then parents turn and give child attention.

Access - A behavior that is demonstrated to gain preferred items, activities, or individuals.

Example: A child wants a candy bar at the store, parent says "no", child screams/cries to gain access to candy bar.

OTHER IMPORTANT TERMS

Antecedent - What precedes the behavior or event  in question?

 Did you ask a question? Did you give a task demand? Did you take something away?

Behavior - Any observable action a person does. It is neither good nor bad.

 Examples: dancing, laughing, screaming, hitting, singing, etc.

Consequence - An event produced by another event or response, comes after a behavior occurs.

 Example: After the boy sang to his mother, his mother picked him up & hugged him.

Positive - Presentation or giving of a stimulus.

Examples: Allowance, pay check, token, etc.

Negative - Removal or taking away of a stimulus.

Examples: Time out, taking away a preferred item, grounding, etc.

Reinforcement - A consequence that increases the likelihood of a behavior reoccurring.

Punishment - A consequence that decreases the likelihood of a behavior reoccurring.

Replacement Behavior - An appropriate behavior that has the same functional equivalence as the target behavior.

Examples: Saying "excuse me" to gain attention vs. crying, asking for a break vs. refusing to complete an assignment

Reinforcer - Anything that is motivating for an individual.

Examples: a preferred toy, video game time after school, a break in a quiet room, etc.

Extinction - when a previously reinforced behavior is no longer reinforced.

Example: A tantrum to get a cookie is no longer effective to receive a cookie.