In geometry I applied transformations by designing a video game with 3 levels. After designing my video game, I turned the video game into an animation. The goal of my game was. The goal of my project was to get the bear to his home rock in the wildlife forest. In order to complete my game, translations, rotations, reflections, and dilations had to be used. It was important throughout the process that we remembered the differences for each transformation. The difference between translation, reflection, rotation, and dilation is reflection is flipping, Rotation is rotating, dilation is making bigger or smaller and translation is moving from one spot to another without the shape of the object changing.