I picked Miles Davis because I love music. He is very important to the music world as a famous and talented black musician. This related to my window light projected because my hashtag is about how he revolutionized Jazz.
These are all the materials I need for my project. It includes some building materials as well as electronics so I can make my project look as good as possible.
This is the first step to a model version of my project. It has an LED connected to copper tape which then connects to a small battery.
This is the second step to building the model. I screwed on the side plates and the base and finally put the acrylic emblem on the light.
I have made an simple electronic circuit using an arduino nano. I have also made a diagram of it's components.
This is my Arduino with sequenced flashing LEDs. I have made a circuit diagram to represent how I wired my circuit. There is a video of how it works.
Here is my code:
This is a single LED blinking. Here is the code and a video
This is my neopixel strip project. The neopixels are connected to an arduino which makes them flash in the colors of the rainbow.
BriefÂ
Guidelines that lead to a final results
Question that needs an answer/solution
Research
Looking up information that is relevant to your brief or answers your questions
This can include published papers, images that could be used for design inspiration, and other solutions to the problem that you may have found
Asking other questions to get to a final wanted result are welcome during this step
Idea and Brainstorming
Using your research, come up with ideas that lead to a solution to your original brief/driving questionÂ
This includes designs for the items, solutions to research questions, and other additional items that may be needed for answering your questions.
Prototype
Taking your ideas from the previous step, come up with a physical object that you can you use in the next step of the process
If you are working on a questions or research based project, this is when you will come up with a finalized version of your big question or hypothesis that will be used in the next step of the process
Testing
Taking what you have done in the Prototype step, begin to run some form of testing in order to collect data that can be used to help prove what was done either a 100% success or a 70% still needs some modificationsÂ
This step usually have a form of procedure that goes with it, whether it be a series of physical test done by yourself or a large data collection to prove a theory
EvaluationÂ
Looking back over the data from the test, this step allows you to look over the data from your test and figure out if you need to rework something
This step is unique because it can happen at any point in the process, once you are very comfortable in using it, and it can also take you back to any step. For instance, you are building a prototype but it fell apart before you even had a chance to test, which means you have to go back to ideas and brainstorming a way to fix it. You inadvertently pushed yourself through the rest of the design process and back to coming up with an idea
This is my window light laser cutout. It says the new jazz because my person is Miles Davis who is a famous jazz musician. This relates to my window light project because he is a famous black jazz artist who changed the music industry.
What was most challenging is that i did not have the right materials most of the time. I overcame this challenge by picking up most of the things from the school. I am most proud of the window light because it looks cool.
This is my Desktop Organizer project. I will have to follow steps and complete goals as stated in the second picture. There are constraints and rules listed on the 3rd page.
I measured the length, width, and even the thickness of each side to put together the cube. I then folded the paper into a neat cube.
This desk organizer is very simplistic and nicely shaped, that's why I like it.
This desk organizers is innovative in the way it hangs off of the table.
This desk organizer can hold many things, and it has a modern, blocky look to it.
My first design consists of 2 levels, and then some compartments on the top. The first level id for flat things like sticky notes, and the second for pens, pencils, or scissors. The elements of design I used are balance and form.
I wanted an otherworldly looking design. I did not get any inspiration from other desk organizers, this came straight from my mind.
This is the Final Idea with dimensions. Each base will be 1" tall, with a 1" space between them. Each cup will be 2.5" tall and 1.5" wide. and the base width will be 8"
This is my final idea. I have opted for square parts because they are easier to make.
This is my first draft model. I used paper for all of my design. I built it smaller than it's supposed to be. As in the picture, there are 2 levels, one on the bottom as a base, and 6 small compartments on the top for various items.
The feedback I received tells me to make it bigger. Also instead of putting the support column in the middle, I should put them on the sides, so items can fit.Â
Final Draft
Final Draft
Final Draft
Final Draft
In my Final Draft, I changed a lot of things. First of all, I changed the base back to a circle. The compartments are also now connected. I now have pillars instead of one, and the space in between levels is larger.
I thought about how items would fit in and built it accordingly. I thought about how not all items would fit in the top compartments, so that is what the bottom space is for.
For research, I searched pictures of common desk organizers for inspiration. I wanted to make a simple, yet creative design. For brainstorming, I considered all of my requirements, and thought about how I could make my design innovative, while also making it easy to look at and simplistic. I made a 3d model of it to visualize what it would look like. For prototyping, I created a miniature version of what I was going to build out of paper. This helped me figure out the flaws of the design as well as how big I would make it. I tested it by putting small pencils and pieces of paper into it. It held up surprisingly well for it being made of paper. I received feedback from my peers in order to help me optimize my design even further, like putting more pillars for extra support or changing the size. For my elements and principles of design, I used form and variety; form as the way the pieces come together to form a unique shape, and variety, as I used rubber bands in contrast to the wood. What I enjoyed about my design is how much it changed from when I first started brainstorming to my final draft. It changed drastically through the entire process. The biggest challenge I faced making this project was getting materials. I struggled with finding the right size wood for it, So instead of making the compartments out of wood, I changed them to rubber bands. I think my project is very good, so I wouldn't changed anything.
This is what we will be doing for our 3rd project.
I will make a functioning game controller by the end of the year using these steps.
These are the restraints we have to follow in our project.
I want my controller to have a similar shape and feel to VR controllers. I want it to be simple and easy to build.
I have made 4 different controllers. I have kept in mind comfortability and ease of use for each one. These will give me an idea of what I want to do with my final model
This is the form I will be using for at least my fist draft.
It has one button on the top, and four on the bottom. You hold it as you would hold a cookie.
This is my final controller model. The buttons are now in a radial pattern and they are only on the top.
This is my first controller prototype. Right now it is colorless and lopsided. In the next iteration, I will make it neater and add a design to it.
For my final model, I made the structure neater, and I added a cool looking design to further it's appearance.
This is a video of me using my controller to play a simple DDR-like game. It emulates the 4 arrow keys on the keyboard.
Q: Does your design use unity or pattern? How is this shown in your design?
Yes, my design uses pattern. This is shown through the art on the top of the controller.
Q: What is your plan for incorporating color/texture into your design?
I wanted to incorporate color by making cool designs on the top of my controller.
Q: What did you do to make your design more comfortable to use? Did it work? If not, how can you modify your design for comfort?
A: To make my design more comfortable,I changed the initial shape from a circle to an oval. This allowed for my fingers to reach the buttons more comfortably.
Q: What is your unique feature of your controller?
A: One unique feature of my controller is that the electronic components are standing up over the controller itself.
Q: Would you consider your design unique? If not, how would you add/subtract from your design to make it more unique?
A: I would consider my design unique because of the way you are supposed to play it.
Q: Now at the end of the project, what is one change you would make to your entire project that would make it better? This could be a change to your design or in the way that it is wired.
A: I would definitely change the way my electronics are wired, some of the wires touch each other and that is not good. I would also like to have my electronics in the controller rather than outside of it.
Q: Is there any feedback that you received that stood out to you and helped you make some of the decisions on your final model?
A: There was a lot of feedback questioning the comfortability of my design. This made my final model an oval shape instead of a circle.
Q: What are some changes to this project that you think would make it more important? Adding features such as joysticks, less buttons, more time, etc.
A: I would have a bigger Arduino so It is easier to connect wires to it.
I liked doing this project. It was stressful and difficult at some parts, but I like doing this type of stuff. I learned a lot of stuff like how to connect open ended wires to an Arduino, and how to emulate keyboard buttons through code. The biggest change I made throughout this project is the change of buttons on both sides to just one. It would have been cooler, but due to time constraints and the difficulty, I had to reduce my ambitions. My biggest success was having the electronics work for the first time. I had to do a lot of fiddling in order to make it work. If I could redo this project, I would do a better job at arranging the buttons and wires, because they are all tangled and weird. In the end I was blown away by how well it actually worked with a game I enjoy. I enjoyed this project and I really enjoyed the end result.Â