In geometry I applied transformations by designing a video game with 3 levels. After designing my video game, I turned the video game into an animation. The goal of my game was to doge the stuff and make it to the end. In order to complete my game, translations, rotations, reflections, and dilations had to be used. It was important throughout the process that we remembered the differences for each transformation.
In Geometry, I learned about the properties of parallelograms and used the properties to design a piece of stained glass. The inspiration for my stained glass was this picture I found on google. The shapes I included in my design were triangles, squares and etc. I made sure that my parallelograms abided by the properties of parallelograms which are opposite are parallel
opposite sides are congruent. Opposite angles are congruent. Consecutive angles are supplementary. Diagonals bisect each other