Working on Sub-levels of level 0 and entities
WARNING this page is underwriting there may be unfinished areas of this page!
Level 1 is the second level in The Backrooms
Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no visual or clear source. Sometimes it may coalesces into condensation, forming puddles on the floor in inconstant areas. Unlike Level 0, this level possesses an infinite amount of water and electricity, which allows indefinite habitation by wanderers providing that appropriate precautions are taken. It is also far more expansive, possessing staircases, elevators, isolated rooms, and hallways.
Supply Crates often appear and disappear randomly within this level. They may contain food, almond water, batteries, tarp, weaponry, clothing, and medical supplies. They may also contain assorted car parts, boxes of crayons, used syringes, partially burned paper, live mice, mice in a catatonic state that have been injected with unknown substances, shoelaces, loose change, and bundles of human hair. The crates should be approached with caution because they have random items, but they are a valuable resource.
In addition, crude paintings and drawings with no apparent origin or meaning appear on the walls and floors. They are known to change in appearance and disappear when not in a direct line of sight or when unlit. The light fixtures within Level 1 are prone to flicker and fail at inconsistent intervals; when this occurs, supplies are liable to vanish inexplicably and hostile entities may appear unexpectedly. These entities rarely attack in groups and tend to avoid light and large gatherings of people. It is advised to carry a reliable light source and sleep holding whatever items you do not wish to lose.
This is for later after we finish the first 5 levels and sublevels
Get here from Level 0 by noclipping. This Level has many entrances; opening ordinary doors in many Levels has a good chance of leading to Level 1. Additionally, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are both reliable ways of returning to Level 1.
You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2. Finding holes in the wall will lead you to Level 19. Where the ceiling has paintings on it, noclip through and you will be at a party!