6.1 Automated Systems
Performs actions (without human interactions)
Advantages:
Increases safety (workers do not need to go into dangerous areas to collect data/make checks/do dangerous tasks)
Can increase jobs/skills (as employees are needed to learn/maintain the equipment)
No need to do repetitive tasks (they can use their time on other/more skilled tasks)
Disadvantages:
High set-up/installation costs
High utility/maintenance/repair costs
Deskilling of the workforce//loss of jobs
Features:
Sensors (Measure/reads Analogue data)
Microprocessor (Process)
Actuators (Create Movement)
Uses:
Industrial
Advantages: Robotics, manufacturing, flexibility, faster, safer, efficient use of material, consistent, precision, Eg. Nuclear power station, Manufacture of paracetamol)
Disadvantages: Expensive, Safety implications, high maintenance, vulnerable to cyber attacks
Transport
Advantages: Autonomous bus/cars/trains/aircrafts, avoids traffic disruption, safer, consistent Eg. Self parking cars, adaptive cruise control)
Disadvantages: Loss of skills (driving), faulty/dirty sensors, expensive, high maintenance, vulnerable to cyber attacks
Agriculture
Advantages: Watering of crops, weather forecasting, reduced labor costs, efficient, better space utilization, faster response, safer)
Disadvantages: Expensive and high maintenance
Weather
Advantages: gather data from thermometer(temperature), anemometer (wind speed), hygrometer (humidity), barometer (air pressure), level sensor(rainfall), light sensor (hours of daylight), reduced energy contribution, flexibility)
Disadvantages: Expensive, less reliable, high maintenance
Gaming
Advantages: accelerometer(acceleration/deceleration), proximity sensors (detecting hand/finger position), microcontroller, simulate real events, immersive gaming experience)
Lighting
Advantages: Records Light sensors (on/off), motion sensors, and infrared sensors, reduced energy consumption, longer bulb life, more display options)
Disadvantages: Expensive, less reliable, high maintenance
Science
Advantages: Consistent, less dangerous, quick results, monitoring from anywhere, less training personnel required)
Disadvantages: Expensive, less flexible, high maintenance, security risks
6.2 Robots
Czech word “robota”
Mechanical Device
Performs action (that human would perform)
Controlled or automated (or both)
Robotics (design + construction + operation)
Example 1: Factories (welding, spraying, fitting, bottling, labeling, etc.)
Example 2:Home (autonomous floor cleaners, ironing, pool cleaning, etc.)
Example 3:Drones (parcel deliveries)
Features: [2024]
Mechanical structure/framework (Body)
Electrical Components
Sensors (Ability to sense their environment)
Microprocessors
Actuators
Programmable (controller)
It can move
Possess AI
Bots/ Web crawlers/Chatbots (Software robots)
Uses:
Industry (Heavy lifting)
Transport (Driverless cars, autonomous trains, unpiloted airplanes)
Agriculture (Harvesting, weed control, phenotyping (observing physical properties of a plant, health, and growth), seed planting, fertilizer distribution)
Medicine (Surgical procedures, monitoring, disinfecting rooms, therapies, implants)
Domestic (home) use (vacuum cleaners, grass cutters, personal assistant)
Entertainment (Theme parks, music festivals, controlling cameras, special effects)
Disadvantages:
Expensive to install/purchase/setup
High ongoing costs/maintenance costs
May deskill the workforce
If they malfunction, work may stop
6.3 Artificial Intelligence
The ability to learn/adapt // machine learning abilities
The collection of data and the rules for using that data
The ability to reason // has problem solving abilities // makes predictions
Simulates intelligent/human behaviour
Analyses patterns
Broad areas:
Image & Speech recognition
Computer Games
Diagnosis (Medical)
Characteristics
Narrow AI (When machines are superior in doing one specific task)
General AI (Similar to humans in a specific task)
Strong AI (When machines are superior in doing many tasks)
Examples: Alexa, Siri, live news feeds, chatbots, autonomous cars, facial recognition
Machine Learning
Supervised
Unsupervised
Expert Systems
Emulate the expertise of a human
Features:
Knowledge base (List of facts)
Rule base (that links the facts)
Inference Engine (decides)
It makes decisions by applying the rules/logic to the facts/knowledge to provide a result/diagnosis
User Interface (used to input data/view output)
Applies the rule base to/and the knowledge base to provide output/diagnosis/result/solution/decision
Decides what to ask next based on the data input