Resources
Challenge Based Learning Framework
Session Resources
"Senses, Activate!" Observing the Hands-on Classroom
Presenter: Nick Schiner
Teaching in a hands-on, material-rich, collaborative learning environment requires attention to much more than the direct interaction between teacher and student. In this session, participants will identify key indicators of student engagement and learning while exploring strategies for classroom observations that paint a more complete picture of student learning.
Materials:
Google Drive Folder: Senses Activate
Related Micro-credential:
Technology for Rigorious, Relevant and Engaging Learning
"That's Awesome! Does it Work?" - Evaluating Innovative Products and Programs
Presenters: Sierra Noakes and Christina Luke
The Edtech Pilot Framework is a free resource grounded in research about best edtech piloting practices. The eight-step guide offers practitioner-developed resources, video testimonials, and synthesized pilot findings. This session will engage participants in key steps of the edtech piloting process: identifying a need, aligning data with goals, and making evidence-based decisions.
Materials:
Related Micro-credential:
All About Micro-credentials
Presenters: Karen Cator and Christina Luke
Micro-credentials provide educators with competency-based recognition for the skills they learn throughout their careers. Learn about the Digital Promise ecosystem of micro-credentials, in partnership with issuers, earners, and recognizers, that is designed to personalize learning for educators.
Applying Design Thinking to Community Challenges
Presenter: Kristal Brister
Engage in the Design Thinking process while reimagining how communities might design solutions to the challenges that impact them. We will collaboratively explore how to co-create solutions to the needs in our communities and discuss potential barriers that may surface as a result of engaging community. We will explore how the Design Thinking process can be used to address community needs while supporting the community in designing the solutions.
Materials:
Slides: Applying Design Thinking to Community Challenges
Handouts: Applying Design Thinking to Community Challenges
Computational Literacies: Algorithms in Media and Society
Presenter: Josh Weisgrau
Much of the new media your students use every day are computational - social media, photo and video sharing platforms, video games - therefore they are powered by data and algorithms. When students understand the computational design of the media they use, they can be more empowered and critically aware users of technology. Participants will engage in activities and discussion to explore building computational and digital literacies to help our students become more savvy participants in media and society.
Materials:
Related Micro-credentials:
Developing Computational Literacies
Computational Thinking Pathways: Introduction (Session #1)
Presenters: Quinn Burke and Jeremy Roschelle
Note: The Computational Thinking Pathways guided activities are presented as a sequence for developing inclusive pathways to ensure all students in a school or district have access to and develop competency in computational thinking and computer science. This session serves as both the introduction to the sequence or can stand-alone for those who only wish to attend one CT Pathways session. Session #1 represents the introductory session for the Computational Thinking (CT) Pathways project. Team leads Dr. Jeremy Roschelle and Dr. Quinn Burke will introduce the overall purpose and timeline of the project, and review progress on the NSF-funded CT Pathways project to date. The session will distinguish between coding as a technical skill, computer science (CS) as an academic discipline, and computational thinking (CT) as an integrative literacy. Participants will be encouraged to consider what existing resources may be available within their schools and district and begin to sketch out a potential CT Pathway themselves.
Materials:
Google Drive Folder for Computational Thinking Pathways
Computational Thinking Pathways: WHY (Session #2)
Presenters: Quinn Burke and Jeremy Roschelle
Note: The Computational Thinking Pathways guided activities are presented as a sequence for developing inclusive pathways to ensure all students in a school or district have access to and develop competency in computational thinking and computer science. It is highly recommended that participants interested in this session also have attended CT Pathways Session #1. Session #2 delves further into the "Why?" of CS & CT – what is your school’s (and the wider district’s) rationale for offering computer science and computational thinking learning across K-12 grade levels? Participants are encouraged to collaboratively articulate their own schools’ and district’s reasons for CS and CT, compare these rationales with those of other districts, and then link these various reasons to particular districtwide stakeholders. What are the reasons that will best engage students and teachers? Administrators? Parents/ families and the wider business community?
Materials:
Google Drive Folder for Computational Thinking Pathways
Computational Thinking Pathways: WHAT (Session #3)
Presenters: Quinn Burke and Jeremy Roschelle
Note: The Computational Thinking Pathways guided activities are presented as a sequence for developing inclusive pathways to ensure all students in a school or district have access to and develop competency in computational thinking and computer science. <strong>It is highly recommended that participants interested in this have also attended CT Pathways Sessions #1 and #2. Session #3 explores the "What?" of CS & CT-- how do we define these skills and how do we develop a coherent pathway across grades K-12 in which students have the opportunity to build upon prior understandings and practices? Participants will explore the way other districts and organizations have operationally defined CS and CT, and consider existing frameworks and initiatives within their own schools that could be potentially leveraged to integrate CS/ CT across subjects and grade levels, moving from tools to themes to specific grade band competencies.
Materials:
Google Drive Folder for Computational Thinking Pathways
Data and Computational Thinking in Next Generation Science
Presenter: Anthony Baker
Data is a powerful tool for making sense of the world, and computational thinking provides contexts and techniques to use data in a meaningful way in science instruction. This session will use computational thinking routines to incorporate NGSS Science and Engineering Practice 1: Asking Questions, into instruction and support student sense-making with data. Participants will engage in the question asking practice from a student perspective, apply computational thinking routines, and plan for future instruction using these techniques.
Materials:
Slides: Data and Computational Thinking NGSS
Connecting and Collecting Data Organizer-Challenge Institute
Connecting and Collecting Data Routine-Challenge Institute
Structuring Data Pedagogical Routine-Challenge Institute
Categorization Sub-Routine-Challenge Institute
Related Micro-credential:
Collecting and Structuring Data
Facilitating Powerful Discussions
Presenter: Stefani Pautz Stephenson
There are many ways beyond just asking and answering questions to give students a voice in classroom discussions. Join this session for a lively discussion on the Digital Promise Powerful Learning Principles and to learn discussion protocols that ensure every learner is engaged. Discussion protocols will include Snowball, Plant the Seed, and Save the Last Word. Participants will also reflect upon how these discussion protocols apply Universal Design for Learning to meet the needs of all learners by providing options for recruiting interest. Prerequisite knowledge of UDL is not required to participate in this session.
Materials:
Click here to access the session Sway
Related Micro-credentials:
Questioning in Whole Class Discussion
Whole Class Discussions for Exploring Multiple Perspectives
How to do Challenge Based Learning with Your Students
Presenters: Marco Antonio Torres and Mark Nichols
Get an overview of CBL and ask questions about how to implement it with your students.
Leading Change with Universal Design for Learning
Presenter: Stefani Pautz Stephenson
Driving change requires engaging and educating all stakeholders. In this session, designed for current and aspiring school leaders, participants will explore Universal Design for Learning, a framework for designing learning experiences that meet the needs of all learners. Through the sharing of stories about change, participants will apply the UDL guidelines to three key actions for instructional leaders: driving new innovations, engaging stakeholders, and coaching teachers.
Materials:
Click here to access the presentation
Related Micro-credentials:
Learn Better: Leveraging Learning Sciences and Technology to Improve Learning
Presenter: Judi Fusco
This workshop will help you think about what learning is like in your classroom, for your students, and in your lessons with the goal of helping students deepen their learning. Bring a lesson to think about, get a checklist to apply to see what learning sciences principles you can add or strengthen, and learn about the Learning Sciences Cards developed by Digital Promise. We'll bring research-based practices to life in the workshop so you can put the learning sciences into your practice.
Materials:
Related Micro-credentials:
The Link Between Probing Questions and Student Learning
Let's Talk Equity
Presenters: Vina Vo and Odelia Younge
This workshop will provide participants with tools and practices to begin having courageous conversations around equity. Participants will be exposed to various techniques but also have an opportunity to practice these techniques with one another. This discussion will require that participants come with an open-mind and a comfort for discomfort as we may be exploring themes around race, identity, and systemic oppression.mapping
Materials
Related Micro-credentials:
Facilitating Difficult Conversations Between Adult Learners
Implementing Effective Communication Strategies
Make Learning to Read more Personal and Accessible with Technology
Presenter: Megan Pattenhouse
Explore edtech tools that can help you to differentiate and personalize your reading instruction to build better readers. We'll explore tools that help find culturally responsive and high-interest texts, as well as tools that help students to engage with these texts more deeply. In addition to reading strategies, we'll look at the research around the factors that lead to reading success and look for ways to provide different avenues for differentiation and personalization.
Materials:
Related Micro-credential:
Technology for Differentiation
Making is for Everyone: Designing Meaningful and Inclusive Maker Learning
Presenters: Nick Schiner and Maria Romero
How can we design and provide equitable maker learning experiences so that all learners can engage in powerful learning? In an increasingly high-stakes educational landscape, how do we create the conditions for meaningful maker learning experiences? In this session, participants will use the Digital Promise Maker Learning Leadership Framework to take stock of current offerings and explore the available tools and resources to grow opportunities for meaningful making, develop an understanding of how to create inclusive maker learning experiences, and begin planning for how to provide and sustain these opportunities are accessible to all.
Materials:
Google Drive Folder: Making is for Everyone
Related Micro-credential:
Creating learner driven curriculum
Mapping your Assets to Amplify Your Network
Presenter: Vina Vo
How do we bring more people together to solve some of our most pressing challenges? This is an interactive workshop to help participants learn the basics of social network analysis, understand the value of working collaboratively, build surveys and tools to capture current expertise and skills in the network and learn how to build connections amongst each other.
Materials
Personalizing Learning: Frameworks and Tools (FlipGrid!!) for Design
Presenters: Megan Pattenhouse and Stefani Pautz Stephenson
Join this unconference session to discuss the what, how, and why of personalizing Learning, including how FlipGrid is a tool for personalization!
Photogrammetry - making 3D models from photos
Presenter: Lisa Jobson and Jim Pedrech
Photogrammetry is the act of building 3D models from photos. While you can make the process complicated if you want, you can also keep things really simple (and free!).
You can upload the models to 3D repositories, embed them in Office programs, or paint directly on them. This new technology is being used in lots of fields, especially archeology, engineering, museum curation, and the sciences.
this session, you will learn the process of photogrammetry and attempt to make a 3D model from pictures you will take. Because Monterey's cloudy weather is perfect for what we need to do...field trip!!!!
Materials:
Playful Circuits and Algorithms: Cheap and Easy Activities for Hard to Learn Topics
Presenters: Kristal Brister and Maria Romero
Engaging our hands can help engage our minds. The most engaging tools are not always the most advanced or expensive. In this session, participants will engage in hands-on activities using inexpensive and low-tech materials to explore hard to learn and high-tech topics like circuitry and algorithms. Join us and find out how more doesn't always equal better.
Materials:
Slides: Playful Circuits and Algorithms
Related Micro-credentials:
Choosing materials that matter
Sketchnoting
Presenter: Elyse Gainor and Jen Giffen
Sketchnoting increases retention and focus as well as improves memory. It is great way to synthesize information and focus on big ideas. It helps with concentration, stimulates neural pathways, and quite literally makes us smarter. Curious about sketchnoting but not sure where to start? Are saying “But I can’t draw”; don’t worry! Come join a hands-on session for beginner sketchnoters.
Note: It would be helpful to download the Tayasui Sketches app (free or school version is fine) if you want to try it digitally instead of analog.
Materials:
Student Driven Science Classrooms with Challenge Based Learning
Presenter: Anthony Baker
Challenge Based Learning is an approach to solving real-world problems that engages students in developing questions to guide investigations and acting on solutions based on their findings, and many connections exist between CBL and the vision of the Next Generation Science Standards. The Challenge Based Learning framework can be used to root science instruction in the explanation of phenomena and problem solving, and give agency to students to lead their own learning. Join this session to experience the Engage phase of CBL and learn about tools for creating NGSS-aligned CBL units.
Materials:
Slides: Student Driven Science Classrooms with CBL
Related Micro-credential:
STACK(3): Challenge Based Learning
Students Save the World: Design Thinking and the UN's Sustainable Development Goals
Presenters: Lisa Jobson and Elyse Gainor
Do you and your students want to make a difference in your community? Join us for a session about using design and making to address local issues of global importance. Drawing upon the processes and practices used in the Learning Studios and MY World 360º programs, participants will learn about the UN Sustainable Development goals, pick an issue they care about, and create a path for designing something that takes positive action on that issue in their community. Participants will leave the session with resources to facilitate purposeful making and design with their students.
Materials:
Slides: Students Save the World
Related Micro-credentials:
Designing for 21st Century Global Problem Solving
Communication for Global Action Using Technology
Tackling the Digital Deluge: Media Literacy for the Modern Age
Presenter: Megan Pattenhouse
In today's world, students need to be more prepared than ever to critically examine the media and messages they consume. Together, we'll look at tools for helping students to analyze the messages and mediums of their media. To truly master these skills, students need to get the chance to apply these skills to creating their own media, however the tools that our students can use to communicate their ideas are constantly expanding. Instead of fretting over which tools to teach our students, we'll examine some skills and mindsets that are broadly transferable across many different types of literacies.
Materials:
Related Micro-credential:
STACK(9): Media Literacy (Note that educators can earn this entire stack to become a KQED&PBS media literacy certified educator)
Take a Look Around: Creating Immersive Media Using 360 Videos and Images
Presenters: Lisa Jobson and Elyse Gainor
In this hands-on workshop we’ll watch youth-produced 360º media created as part of Digital Promise Global's 360º Story Lab, figure out what makes it impactful, and consider the unique challenges of 360º storytelling. We'll then embark on an adventure to capture 360º images and video that can be experienced in a headset and online. We'll practice feedback routines and have fun in the process of discovering the creative possibilities that exist in the 360º world around us. Participants will leave with resources and an invitation for students to join MY World 360º, a global network of 360º storytellers.
Materials:
Slides: Creating Immersive Media
The !F Field Guide to Interactive Storytelling Ideation
Related Micro-credentials:
Making Media for Classroom Use: Audio and Video
Communication for Global Action Using Technology
What Does REAL Collaboration Look Like in the Classroom?
Presenter: Judi Fusco
Students don't know how to collaborate and learn without teacher support. We all know we need to have students work together, but how do we get them to work and learn together? In this workshop, we consider what we want to happen and discuss how to get it to happen. We’ll go through collaboration rubrics, learn about ways to see if collaboration is occurring, and support students in the process.
Materials
Related Micro-credentials:
Collaboration to Support Student Learning in a Digital Learning Environment