Engaging
Engaging
Attention
Attention
Self Regulation
Self Regulation
Agentic Thinking
Agentic Thinking
Delphinium
Delphinium
Onboarding
- Training for using the environment
- Quirkiness
- Curiosity
Display tasksDisplay standards
- Clearly display what success looks like
- Where you have been, where you are, and where you need to go
- Emphasize the gap between where you are and completion
- levels, points, prizes, badges,
- Feedback
- Celebrate effective actions
- Time on task
- Quality work
- Meeting deadlines
- Success
Rewards as informational feedback, not behavioral control
Designer
Designer
Onboarding
- Provide onboarding tasks that ease students into understanding the rules of the class
Provide a clear structure for the class
- Syllabus
- Course calendar
- Clear process for submitting assignments
- Limit ambiguity
- Clear indication of what "counts" and what does not
- Clearly define what success looks like
- Structure learning experiences so that they guide the student towards mastery
- Path, pace, period, points, Grading style, Organization, Release schedule, total points, group weights, points in gradebook
- Where you have been, where you are, and where you need to go
Give people opportunity to consider information more deeply and act according to itSalient information
- Provide feedback on how to improve future performance
- Provide opportunities for introspection and articulation
- Provide opportunities to interact with content in situ through experiential learning, simulation, role plays, etc.
Mentor
Mentor
Demonstrate an infectious passion for your contentBe an appealing and credible role model
Student
Student
Assessing
- Perceive task
- Evaluate task
- Evaluate self
- Identify Standards
- Set Goals
- Plan
- Act
- Time on task
- Quality work
- Meet deadlines
- Thoughtful consideration
- Monitor self
- Evaluate performance
- Evaluate reactions