Dungeon World
408 pages
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Set in a fantasy world, Dungeon World has players adventuring down dungeons seeking fame, glory, and gold. Easy to learn, the game focuses on driving the action forward. Even a failed roll is a new opportunity for adventure.
Items Needed
Items Needed
A playbook for each character
A set of the basic and special moves
Two six-sided dice per player
At least one set of polyhedral dice
Pens and paper
One shot/campaign
Genre: Fantasy
Length: 2-4 hours
Players: 3-5
Resources
Resources
Playbooks and move lists (features a few classes not found in the book)