Dungeon World

408 pages

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Set in a fantasy world, Dungeon World has players adventuring down dungeons seeking fame, glory, and gold. Easy to learn, the game focuses on driving the action forward. Even a failed roll is a new opportunity for adventure.

Items Needed

A playbook for each character

A set of the basic and special moves

Two six-sided dice per player

At least one set of polyhedral dice

Pens and paper

One shot/campaign

Genre: Fantasy

Length: 2-4 hours

Players: 3-5

Resources

Playbooks and move lists (features a few classes not found in the book)