Love reading? Tell your Board of Education! Ask them to defend the right of EVERY reader to read!
Pools of four to six teams will face off in three 9-question rounds of head-to-head book battle!
Teams will have up to one minute to answer each question; each question is worth one point.
The team with the highest score at the end of the round wins the battle.
If there is a tie at the end of a round, judges will use a tiebreaker question to determine the battle winner. This question, which may have multiple parts, will not count toward a team's points earned; the "best" or most complete answer wins the tiebreak.
At the end of three rounds of pool play (three battles per team), the teams with the most points earned will move on to the final rounds.
If multiple teams have the same total points, win-loss record in pool play will be used to break the tie and determine which teams qualify for finals.
If multiple teams have the same record and the same total points, the winner of the head-to-head battles will determine the winners.
The top 16 teams will move on to the tournament final rounds.
Seeding for final rounds will be based on total points earned during pool play.
Final rounds will consist of two teams competing head to head in rounds of 18 questions each (9 for sweet 16 and quarterfinal rounds).
If there are ties at the end of a round, judges will use tiebreaker questions to determine the round winner. These questions may have multiple parts; "best" or most complete answers win the tiebreak.
The winners of the two semifinals will compete in the "Final Battle" to determine the Battle of the Books Champion!
Each team is allowed ONE challenge per round immediately after the question being challenged.
Teams can only challenge their OWN point/answer, NOT the other team's.
Teams will have two minutes to consult texts in order to make their case to the judges.
Judges will have copies of all texts available in the room for students to use if necessary.
Judges will make the final call on challenges. If they feel the challengers have made their case, they may:
accept an alternate answer (no replay needed);
replace with another question from the same book (requires all participating teams to replay the question).
If challenges result in a tie, tiebreaker questions will be used to determine the winner of the round.