The Gamification and Transportation (GT) Lab studies how to motivate positive behavior in people through a technique called Gamification. Using elements found in games, gamification makes products appealing and effective for the end-user. The GT lab focuses on rigorously investigating the interaction between the individual and the product by understanding the individual's personality traits, ethnicity, background, and culture.
To achieve my long-term goals, I apply concepts from Industrial Engineering, Systems Design Engineering, Data Analytics, Behavioral Economics, and Psychology. I am always looking for new members either as undergraduate researchers, UROP students, MASc candidates or research fellows.
Project List (Present and Past)
The interaction between driver physiological characteristics and aggressive driving using wearable sensors.
The interaction between driver personality traits and game elements in an eco-driving application.
Gamification to encourage Eco-Drive habits in young drivers
Gamification for Community Building
Simulator-based eco-drive training for fleet drivers
Maintenance Strategies: Decision-Making Grid vs Jack-Knife Diagram
On the left is a display of how all projects are connected in the GT Lab.