CS from Unplugged to Physical
Shane Asselstine
Participants in this session will learn how to bring computer science into the classroom through unplugged hands-on concepts, then reinforce them with digital coding, and finally bring the code into the analog world through physical computing. This trifecta of learning experiences help to create a solid foundation for teaching any computer science concept!
Code Yoʻ Choreo: Uniting Multicultural Students Through a Shared Love of Dance
Celeste Endo
In this session, students and teachers from the Queen Ka‘ahumanu School (QKS) Tink Think Tank will share their Code Yo' Choreo dances and lead participants through the coded choruses of the most requested songs of the Code Yo' Choreo playlist. You'll even learn the Tink Think Tank "boom shakalaka" coded handshake!
Newly introduced this year is Create Yo' Code Yo' Choreo, led video-virtually by actual professional hip hop dancer/teacher, Phi Tran (Phiture)! Come join us and experience this unplugged coding fun!!
Coding with CoSpaces Edu: A 3D, AR, & VR Design Tool for Alls Grades
Michael Fricano II
With CoSpaces Edu students of any age can create elaborate 3D scenes with a easy-to-use drag and drop system that can be view and interacted with in Augmented & Virtual Reality. With a bit of code, students can take their projects to the next level by programming actions and interactions within their 3D scenes. Come learn what CoSpaces Edu has to offer for all grades and subjects! And learn how it’s built-in CoBlocks coding tool can help introduce programming to your students!
College Board: Teaching Computer Science Principles
Crystal Furman
Crystal Furman, Director of Curriculum, Instruction, and Assessment for The College Board, will present an overview of the AP Computer Science Principles course, which was designed specifically to engage and support all learners in doing meaningful, relevant work. Computer Science is about how computers affect our world. Everyone can become better thinkers and creative problem solvers using code. Come learn how computer science activities can help you to scaffold learning and support all learners in ANY coding class, up to and including AP Computer Science Principles, a course that incorporates independent projects into the curriculum to engage students in doing meaningful, relevant work.
College Board: Assessing AP Computer Science Principles Performance Tasks
Crystal Furman
Crystal Furman, the current director of curriculum and assessment at the College Board, will conduct a highly informative, useful hands-on workshop that gives a behind-the-scenes look at how AP Computer Science Principles performance tasks are graded, how the rubric is applied, and how they can best scaffold their own students’ learning by including independent projects (through the Create performance task) and individual research (through the Explore performance task.)
The AP reading model provides readers with a process to consistently grade thousands of students. However, not all teachers are able to attend the reading, which has been described by readers as some of the most valuable professional development they receive all year. This is because the process of grading on a large scale can easily be applied in the classroom to allow teachers to grade their students more consistently and quickly than other methods.
Through rubric training and sample scoring, this session will provide non-AP teachers with a better understanding of the AP Computer Science Principles course and assessment, which via the completion of performance tasks has a project-based approach that can be applied in any computer science classroom. The assessment and scoring practices can easily be modified to fit their unique classroom and situation. For the AP teachers, it provides them with valuable insight into the assessment they are preparing their students to take as well as a glimpse into the AP reading, which is beneficial for all AP teachers to attend.
A demonstration of the online distributed scoring tool will be included to allow readers to have an understanding of how the experience varies from reading online to the convenience of reading at home.
CS for all student learners CS for all student learners
Ken Kang
Introduction to various Computer Science Curriculum Resources that support all student learners. Examples of Computer Science Resources utilized in a Special Education environment and in the Middle/High Schools. Resources such as CS First - a free web-based program that exposes students to computer science through video tutorials and modules that students participate in as after-school, in-school and summer programs. Designed for grades 4-8, the clubs teach students about computer science and coding in a hands-on, learning-by-doing way... will be introduced.
Literature and Code
Mary Kiang
Interactive fiction engages students with stories in a unique way that keeps even those reluctant readers curious and involved. This is all done using a 'natural language' programming language that inspires students (and teachers) to think critically and creatively as they problem-solve their way to creating their own adventures based on their favorite novels or their own writing. Come and learn about interactive fiction and start writing your own story to use in your classroom.
Bringing Social-Emotional Learning to Your STE(A)M Lab
Sarah Milianta-Laffin
We’re going to cover free tools and resources to build student empathy, while working with and to learn about problem-solving, and computer science. The best PD is an open-conversation about best practice -- come ready to share your ideas.
How Do We Know What We Know -- Teaching Artificial Intelligence through Cognitive Science, Technology, and Philosophy
Tzana Saldania
In order for students to fully appreciate what Artificial Intelligence is and how it works they require an understanding of the human brain, our own cognition, and the philosophical questions that AI's future expansion presents.
This talk addresses concrete lesson plans and activities that teach students the relationship between AI and human intelligence. It will offer expansive detail on modern cognitive science and ways to bring current research into the classroom. This talk will also cover basic but vital information regarding AI (what it is and how to teach it).
This talk has been given at the University of Hawaii Perception and Attention Research Lab and in other social science courses across the University system. Due to the talk's interdisciplinary approach in addressing AI, it is being requested in more departments each term. For CSTA, this talk will offer teachers tools and information they can use to provide the same interdisciplinary grounding when teaching about AI, a technology posed to become the largest aspect of humanity's future.
Hawaii State Department of Education - School Design for Computer Science
Brett Tanaka
An overview on the Hawaii State Department of Education (HIDOE) School Design for Computer Science process and resources. Participants will explore computer science standards, curriculum and instructional strategies.