Justification of this Project
In 2017, the state of Virginia, USA, mandated that all K-8th grade classrooms implement computer science content into daily instruction; the first in the nation to require the adoption of computer science standards. These standards are designed around six computer science strands or themes, with a focus on integrating them with core content. This approach will prepare students for the increasingly digital world where computers, data, and the use of programming drive innovation in all areas of industry.
Links to Resources: Virginia Computer Science Standards - Virginia CS Standards Curriculum Framework
The Need for Computer Science Knowledge
Recent studies have found that public school educators have a significant learning gap in computer science content, knowledge, and skills. One contribution to this deficiency is the lack of pre-service requirements for computer science proficiencies in many university-leveled teacher education programs. Even though teachers may have an understanding of technology use in classrooms, they may lack deeper computer science content, knowledge, and skills. This lack of knowledge also exists, in part, because school administration and instructional leadership do not have the content understanding to lead regional workshops and seminars to train their staff. This gap presents a challenge for educators who want to incorporate computer science into their classrooms to leverage its practices to guide a deeper understanding of other content areas. The studies linked below are evidence that teachers feel acutely aware of their inability to provide in-depth computer science content knowledge or skills-based (programming) instruction in their daily coursework.
Links to Resources: 2021 Virginia CS Landscape Report - National Survey from Code, ECEP, and CSTA
The Need for Methods of Content Integration
The Virginia Computer Science Standards were created with a demand for integration with other content areas. However, understanding how to write lesson plans that reach the correct depth and breadth of computer science topics can be challenging for "new-to-CS" teachers. Also, there are many different ways that computer science can be integrated with core content. While one of the approaches when designing the Computer Science Standards was to focus on this type of integration, it was unexpected that this task would be difficult for teachers to achieve. Many teachers find it burdensome to accurately understand computer science content to the necessary depth in order to create lessons that partner with the content they regularly teach. This barrier leads to teachers avoiding integrating the content as designed by the creators of the standards and leads to a persistent computer science knowledge gap for both teachers and students.
Link to Resource: 2021 Virginia CS Landscape Report
The Project Focus
The Reaching Across the Hallway grant focuses on leveraging unique local partnerships between a rural school's Social Studies Teacher and Technology Integration Specialist to design computer science-focused lessons that bring value to social studies lessons. Both of the needs listed above are purposefully designed into the professional development offered. Participants in this study are receiving training in computer science content, knowledge, and skills as well as curriculum instruction on developing lesson plans with a focus on integration (pairing social studies content with computer science content). Participants who participate in this current year's professional development will learn these skills and coach other Social Studies Teachers and Technology Integration Specialists in their regions on similar content. This approach is meant to build capacity and ecosystems that will support continued local professional development in computer science integration.
Beyond computer science content and its integration, this study seeks to develop a deeper understanding of the following adjacent opportunities: US History (1, 2, Civics) content, sharing experiences about teaching CS in rural Virginia, broadening participation of minoritized students, peer coaching, equity in STEM education, telling stories using primary sources as data, and storytelling using computational thinking and programming with Twine.