Cost: VR technology can be expensive to purchase, and the equipment needed to run VR systems can be costly. This can make it difficult for many people to access VR technology.
Motion sickness: VR technology can cause motion sickness, especially for people who are sensitive to motion. This can make VR uncomfortable or even unusable for some users.
Limited mobility: VR requires users to be physically active and move around in a designated space. This can be difficult for people with limited mobility, making VR inaccessible for some users.
Social isolation: VR can be an isolating experience, as users are often completely immersed in a virtual world and disconnected from the real world and other people.
Health risks: Spending prolonged periods in VR can lead to eye strain, headaches, and other health risks associated with prolonged screen time.
Technical glitches: VR systems can be prone to technical glitches, such as freezing or crashing. This can be frustrating for users and disrupt their experience.
Lack of physical interaction: In VR, physical interaction is limited to the controller or hand gestures. This lack of physical interaction can make the experience less immersive and less realistic.
Group Members
Adam Michel
Kristi Jones