Coding

Fractions with Scratch

SCRATCH


Make a flying game.


Must haves

  1. At least 3 different ways of gaining points.
  2. At least 2 ways of losing lives
  3. 2 way of finishing the game (timer/lives)


Could have

  1. Multiple levels
  2. Multiple players
  3. Noises for different object you hit
  4. An all time leaders board


Flying game video





GOOSECHASE CHALLENGES

LESSON 1

In pairs, watch video and create the program


https://www.youtube.com/watch?v=81hctQt6Cp8

Equipment

  • Computer with Mindstorm software on it
  • Ipad
  • EV3 with download cable

NOTE: When you create your program, include your initials in it



LESSON 2

In pairs, watch video and create the program

https://www.youtube.com/watch?v=liKa_I55ADM&t=1s

Equipment

  • Computer with Mindstorm software on it
  • Ipad
  • EV3 with download cable

NOTE: When you create your program, include your initials in it



LESSON 3 - wk 7

In pairs, watch video and create the program

https://www.youtube.com/watch?v=QYHYA-_d-8M

Make a note of what this program does and then change something to extend this program


Equipment

  • Computer with Mindstorm software on it
  • Ipad
  • EV3 with download cable

NOTE: When you create your program, include your initials in it



LESSON 4 - wk 8

In pairs, watch video and create the program

https://www.youtube.com/watch?v=8C01X72_Xfk


Equipment

  • Computer with Mindstorm software on it
  • Ipad
  • EV3 with download cable

NOTE: When you create your program, include your initials in it



WEEK 9

Equipment

  • Computer with Mindstorm software on it
  • Ipad
  • EV3 with download cable

NOTE: When you create your program, include your initials in it


Use a whole page in your book to draw a rectangle. Put an “x” where you will place the robot, design a program based on the ones we have already been using (see last week's video if you need a refresher) and predict on the rectangle where you think the robot will end up.

  1. Run the program and test your prediction.
  2. Change one of the parameters and predict again.
  3. Test your prediction again.