Botley is a screen-free coding toy for children aged 5+ with adults help
There are two programming modes:
Line Following - has sensors that can detect lines and will follow them in line mode
Coding - use the included remote control to give Botley a series of commands to execute one after the other
FORWARD - Botley moves forward 1 step (approximately 8 inches, depending on the surface).
TURN LEFT - Botley will rotate to the left 90 degrees.
REVERSE - Botley moves backward 1 step.
OBJECT DETECTION - Press to enable object detection.
LOOP - Press to repeat a step or sequence of steps.
TRANSMIT - Press to send your code from the Remote Programmer to Botley.
TURN RIGHT - Botley will rotate to the right 90 degrees.
CLEAR - Press to clear all previously programmed steps.
SOUND - Press to toggle between 3 sound settings: High, Low, and Off.
TURN ON Botley by sliding the switch from OFF to either CODE or LINE modes:
CODE mode will allow Botley to read your code sequence.
LINE mode will allow Botley to use his special sensor to follow a black line.
STOP Botley from moving at any time by pressing the center button on top of him.
TURN OFF Botley by sliding the switch to OFF.
In CODE mode, each arrow button you press represents a step in your code. When you transmit your code to Botley, he will execute all the steps in order. The lights on the top of Botley will light up at the beginning of each step. Botley will stop and make a sound when he completes the code.
CODE A SIMPLE PROGRAM:
Slide the POWER switch on the bottom of Botley to CODE.
Place Botley on the floor (he works best on hard surfaces).
Press the FORWARD arrow on the Remote Programmer.
Point the Remote Programmer at Botley and press the TRANSMIT button.
Botley will light up, make a sound to indicate the program has been transmitted, and move forward one step.
Note: If you hear a negative sound after pressing the transmit button:
Press TRANSMIT again. Do not re-enter your program—it will remain in the Remote Programmer's memory until you clear it.
Check that the POWER button on the bottom of Botley is in the CODE position.
Check the lighting of your surroundings. Bright light can affect the way the Remote Programmer works.
Point the Remote Programmer directly at Botley.
Bring the Remote Programmer closer to Botley.
TRY A LONGER PROGRAM:
Press CLEAR to delete the old program.
Enter the following sequence: FORWARD, FORWARD, RIGHT, RIGHT, FORWARD.
Press TRANSMIT and Botley will execute the program.
TIPS:
STOP Botley at any time by pressing the center button on top of him.
You can transmit a program from up to 10’ away depending on the lighting (Botley works best in ordinary room lighting).
You can add steps to a program. Once Botley completes a program, you can add more steps by entering them into the Remote Programmer. When you press TRANSMIT, Botley will restart the program from the beginning, adding the additional steps at the end.
Botley can perform sequences of up to 80 steps! If you enter a programmed sequence that exceeds 80 steps, you’ll hear a sound indicating the step limit has been reached.
Use the coding cards to keep track of each step in your code. Each card features a direction or “step” to program into Botley. These cards are color-coordinated to match the buttons on the Remote Programmer.
We recommend lining up the coding cards horizontally in sequence to mirror each step in your program and to help follow and remember the sequence
In LINE mode, Botley's special sensor allows him to follow a black line.
DRAW THE PATH FOR BOTLEY TO FOLLOW:
Use a white piece of paper and a thick black marker. Hand-drawn lines must be between 4mm and 10mm wide and solid black against white.
Note that any dark pattern or color change will affect his movements, so be sure there are no other color or surface changes near the black line.
EXPLORE BOTLEY'S LINE FOLLOW MODE:
Slide the POWER switch on the bottom of Botley to LINE.
Place Botley on the black line. The sensor on the bottom of Botley needs to be directly over the black line.
Press the center button on top of Botley to start following the black line. If he just keeps spinning around, nudge him closer to the line—he’ll say “Ah-ha” when he finds the line.
Press the center button again to STOP Botley - or just pick him up!