Grant Olson "Logo"
Youidraw, 2024
In this design, I created a logo for my portfolio, my goals with such were to make an original and effective logo, being able to fit my character style, yet being simple and versatile. I believe my resulting logo fit these goals well, being simple and plain, looking more mature due to such, using straight lines and a pattern across the logo, displaying order and unity in my logo.
Grant Olson "Guts and Blackpowder tribute"
photoshop, 2024
My title-like tribute to Guts and Blackpowder, a game based in the napoleonic wars where a biblical blight has broken out and threatens the human race (it's a zombie apocalypse in the napoleonic wars, made with the idea that "when there's no more room in hell, the dead shall walk the earth"). each character seen in the main focus represents one of the seven classes in the game, with the chaplain (priest) in the center, and musician, surgeon, officer, line infantry, sapper, and seaman from left to right, with two locations in each of the corners. the left is a few buildings next to a canal in Copenhagen, Denmark, while the location in the right corner is the stairwell to the central tower of the Pfalzgrafenstein castle located in Kaub, Germany, with the location the characters are in being a street in Paris, France, having the Notre-Dame de Paris cathedral in its background, and nearby an entrance to the Catacombs de Paris, and a figure in the background who interacts with the characters telling them to defend the bridge to the cathedral while the last few Parisians are being evacuated, and final holdout phase of the map begins, where players must keep the infected at bay until the cathedral bells are rung and a small boat picks up and extracts the players . I decided to make this to represent my interest in the game, the way it connects to history, and my dedication to playing it (I know the game inside and out).