The city of Ember was built as a last refuge for the human race. Two hundred years later, the great lamps that light the city are beginning to flicker. When Lina finds part of an ancient message, she's sure it holds a secret that will save the city. She and her friend Doon must race to figure out the clues before the lights go out on Ember forever.
Leaving your body is easy. Getting back is where the trouble starts. It is 1963 in Farro, Iowa, where not much happens—at least until the school bully goes missing and four seventh-graders find a book that allows them to literally have out-of-body experiences. Following the directions in the book, Henry, his twin sister, Helen, and their friends, travel through the "subtle plane," where they are both invisible and invincible. They quickly discover that they are not the only ones with this amazing ability. In addition to the creepy man who keeps appearing out of nowhere, a violin-playing ghost and the missing school bully, there is a whole organization dedicated to policing the subtle plane. But it is up to Henry and his friends to thwart the evil schemes of a crazy genius and see if they can rescue Carl, Alan's troubled brother.
Grant isn’t just good at track, he’s close to breaking to world record 100-meter time for his age group. So when the Babblemoney Sneaker Company announces an international competition to find the fastest kid in the world, he’s desperate to sign - up.
The River - Sequel to Hatchet
Because of his success surviving alone in the wilderness for fifty-four days, fifteen-year-old Brian, profoundly changed by his time in the wild, is asked to undergo a similar experience to help scientists learn more about the psychology of survival.
Brian's Winter - Alternate ending to Hatchet
What if Brian was not rescued at the end of the Summer? What if he had been left to face his deadliest enemy -- Winter?
When twelve-year-old Maddie hatches a scheme for a secret sleepover, she ends up waking up to a nightmare. She's alone--left behind in a town that has been mysteriously evacuated and abandoned.
Mystery
Something strange is happening on Goodie Lane. Thirteen-year-olds Quinn Parker and Mike Warren uncover the awful truth about their strange neighbors and the gruesome secret of how they stay young.
Four kids sentenced to Saturday detention learn that their school grounds are hiding some sinister secrets. For Angelo and fellow students Hallie, Naira, and Gus, their punishment seems like the worst thing ever.
After seventh graders Benji and Felix 'borrow' $20 from a lost wallet, the billionaire owner challenges them to spend over $5 million dollars in thirty days in order to learn life lessons about money.
On June 23, 2018, twelve young players of the Wild Boars soccer team and their coach enter a cave in northern Thailand seeking an afternoon’s adventure. But when they turn to leave, rising floodwaters block their path out. The boys are trapped! Before long, news of the missing team spreads, launching a seventeen-day rescue operation involving thousands of rescuers from around the globe. As the world sits vigil, people begin to wonder: how long can a group of ordinary kids survive in complete darkness, with no food or clean water? Luckily, the Wild Boars are a very extraordinary "ordinary" group.
Graphic Novel
Pedro Martín has grown up hearing stories about his abuelito—his legendary crime-fighting, grandfather who was once a part of the Mexican Revolution! But that doesn't mean Pedro is excited at the news that Abuelito is coming to live with their family. After all, Pedro has 8 brothers and sisters and the house is crowded enough! Still, Pedro piles into the Winnebago with his family for a road trip to Mexico to bring Abuelito home, and what follows is the trip of a lifetime