The L2 Project Standard June 2021: https://www.nzqa.govt.nz/nqfdocs/ncea-resource/achievements/2019/as91897.pdf
selecting and using an appropriate planning methodology
decomposing the outcome into smaller components
trialing the components iteratively
using project management and version control to manage iterations
testing the outcome
explaining relevant implications
Students could work individually or in groups to create a digital outcome. A group of students could work to develop individual digital outcomes that are a functioning component of a larger project. For example, a magazine, game development, a computer program etc. Students may include supplied content provided the student has abided by copyright or terms-of-use regulations. Teachers may support the development of necessary skills provided they are not being assessed at this point for another standard.
The step up from Level 1 is the requirement for students to use advanced process to develop a digital outcome, students must select an appropriate planning methodology, to plan the development, the use of project management and version control tools to accurately adjusting key actions and tasks and explaining relevant implications. Students also need to reflect on how the information gathered assisted in the development of a high-quality outcome.
using a variety of appropriate tools that incorporates the required specifications
trialing and testing components them as their outcome develops.
take screenshots with annotations detailing decisions and the outcomes of the decisions
using version control methods to show the development of your outcome.
Iterative development requires the students to improve the various components of their outcome using information from on-going trialing and testing to ensure they have addressed relevant implications.
The outcome that is developed by a student, class, or group of students may be a complete outcome for a particular purpose, or a functioning component of a larger solution.