Building Heroez is dedicated to creating, and helping to create, engaging, creative learning methods using games, game theory and product-based learning to transform the practice of schoolwork for students and teachers alike. We believe when a classroom feels like a gaming environment, students will learn at a higher degree and at a faster pace, and teachers will find themselves enjoying their work more with each successful implementation of these concepts.
Kade Wells Bio
Kade has been using D&D, game-theory, and product-based, experiential learning in the classroom for ten years. He presented his research findings for student growth using D&D at the 2013 European Literacy Conference in Klagenfurt, Austria, annually at TCCA conference in Houston (until 2017), and at Serious Play in Montreal, Canada in 2018. He’s been featured in many articles, most notably Mindshift, an online magazine sent to school administrators nationally. Kade also assisted the Kennedy Center for the Performing Arts to create a reading curriculum with gaming at its core. Most recently Kade has overseen the formation of a grad credit class from the University of Sioux Falls and is training teachers how to play D&D for continuing education credit. He plays D&D with his classes on Friday’s, and his students have grown above the normal measure as a result. His hope is to help people understand the great power that D&D has in educational settings for a myriad of reasons.