We use several web apps and installed programs in this course. This is not an exhaustive list, more will be added over time.
First and foremost, we use Google Classroom as the Learning Management System. All assignments and course communication are done through the classroom interface.
Classcraft is a behavioral intervention system designed to help positively reinforce good behaviors and discourage bad behaviors by providing real world incentives viewed through the lens of a game. - it turns the classroom into a game that the students cooperate and compete for rewards such as permission to use notes on quizzes, permission to have a snack away from the computers, requesting help on a test question, and so forth.
Blender is a free 3d modeling animation studio. - the students use blender to create and express themselves digitally. We may in the future look into converting the 3d models into physical objects with the use of a 3d printer.
GIMP is a freeware alternative to photo shop allowing the students to learn and practice image editing.
Clever.com is a single sign on solution providing a single place for them to sign in and manage passwords, simplifying the way they get to various class materials
Other useful links