Teach kids money skills with the Funtaskit Financial Literacy Kit for ages 6 plus. Hands-on, screen-free board game for saving and budgeting. Buy now.
Make money lessons simple, practical and fun for children.
The FuntasKit Financial Literacy Game is a hands-on educational learning experience designed for children aged 6+ years. Through engaging activities and real-life money situations, children begin to understand important financial concepts such as saving, spending, budgeting, setting goals and making thoughtful money decisions.
Instead of learning financial literacy only through explanations, children learn by playing, exploring, discussing and making choices. This makes money concepts easier to understand and helps children develop practical financial awareness from an early age.
Budgeting
Spending
Decisionmaking
Saving
Product Details
Product: FuntasKit Financial Literacy Game
Recommended Age: 6+ Years
Learning Focus: Financial Literacy & Money Management
Key Concepts: Saving, Spending, Budgeting, Money Awareness & Financial Goals
Learning Method: Activity-Based & Play-Based Learning
Ideal For: Home Learning, Parent-Child Activities, Schools and Learning Centres
Skills Developed: Decision-Making, Planning, Logical Thinking, Goal Setting and Responsible Money Habits
The activities encourage children to recognise that money is a resource that needs to be managed thoughtfully.
They can practise concepts such as:
Save → Wait → Reach a Goal
This introduces children to patience, planning and goal-based saving in a simple way.
Spending is not simply about buying something.
What Will Children Learn?
Children explore the difference between needs and wants, understand why saving is important, practise managing money within a budget and learn how small financial decisions can affect their goals.
The activities encourage children to ask questions, compare choices and think before spending—helping financial literacy become part of everyday life rather than just another academic topic.
FuntasKit Financial Literacy Game is an activity-based financial learning experience designed for children aged 6 years and above.
It introduces children to essential money concepts such as saving, spending, budgeting, needs and wants, financial goals, money awareness and responsible decision-making through engaging activities and practical learning situations.
Instead of simply telling children how money works, FuntasKit encourages them to think, choose, plan, discuss and learn through play.
Kids Age 6+ | Home Learning | Schools | Learning Centres | Parent-Child Activities
The FuntasKit Financial Literacy Game for Kids is an educational activity-based game created to help children understand how money is used in everyday life.
Children explore basic financial concepts through play and activities that encourage them to think about questions such as:
Should I save or spend?
What is a need?
What is a want?
How can I plan my money?
Why should I set a savings goal?
What happens when I spend all my money?
How can I make better money choices?
The aim is to make financial literacy simple, practical and age-appropriate for children.
Children begin developing an awareness of what money represents and how it is used in everyday situations.
Children explore the idea of keeping some money for the future rather than spending everything immediately.
Money is part of everyday life.
Children see adults buying products, using cash, making payments, saving money and choosing between different things they want.
FuntasKit turns these everyday situations into simple learning opportunities.
Through guided play, children can begin exploring:
What money is used for
Understanding that money is exchanged for products and services.
Saving money
Learning why money can be kept for something they may want or need later.
Spending wisely
Thinking before making a spending decision.
Budgeting
Learning that the money available may be limited and needs to be planned.
Needs and wants
Understanding that some purchases are necessary while others are optional.
Setting financial goals
Learning to save toward something instead of spending immediately.
Making choices
Comparing options before deciding what to do with money.
Smart Spending
Needs vs Wants
Budgeting for Kids
Setting Savings Goals
Children are introduced to a simple money concept.
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They interact with an activity or situation related to that concept.
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Children make decisions based on the situation.
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They consider what happened because of their choice.
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Parents or educators can talk with them about the decision.
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Children begin connecting the concept with everyday situations.
PLAY → THINK → CHOOSE → LEARN
Young children often understand concepts better when they can actively engage with them instead of only reading or listening.
FuntasKit therefore presents financial literacy through activity-based learning and practical situations.
The purpose is to turn an abstract idea like:
“You should manage money responsibly.”
into something a child can actually explore:
“You have limited money. What would you save? What would you spend? Why?”
That difference makes the learning experience more meaningful.
Teaching financial literacy is sometimes reduced to identifying coins, notes and prices.
Those concepts can be useful, but financial literacy also involves understanding choices and consequences.
FuntasKit focuses on concepts including:
Money Awareness
↓
Saving
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Spending
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Needs & Wants
↓
Budgeting
↓
Goals
↓
Decision-Making
Together, these concepts help children build a broader understanding of how money works.
FuntasKit Financial Literacy Game is designed for children aged 6 years and above.
The activities introduce financial concepts in a child-friendly way without turning the experience into a complicated finance lesson.
The emphasis is on:
Simple concepts
Everyday examples
Interactive activities
Questions and choices
Parent-child discussion
Learning through play
While using the FuntasKit Financial Literacy Game, children can practise skills such as:
Understanding basic money concepts.
Thinking about different options before choosing.
Considering how money can be used.
Connecting saving with future goals.
Understanding that some choices may be more important than others.
Considering what could happen after a financial decision.
Explaining why they made a particular choice.
FuntasKit can also create opportunities for conversations between parents and children about money.
Instead of giving long explanations, parents can ask simple questions:
“Would you save this or spend it?”
“Is this something you need or something you want?”
“If you spend everything today, what happens tomorrow?”
“What would you like to save for?”
“How much would you need to save to reach that goal?”
These conversations help connect the activity with situations children see in everyday life.
The FuntasKit Financial Literacy Game can also support activity-based financial education in schools and learning environments.
Educators can use financial situations to encourage:
Group discussion
Decision-making
Problem-solving
Role play
Goal setting
Money awareness
Critical thinking
Rather than presenting financial literacy only as a theoretical topic, students can explore it through interactive learning situations.
Parents can use FuntasKit as an interactive activity to introduce conversations about money.
Teachers can incorporate financial literacy concepts into activity-based learning sessions.
The game can complement life-skills and experiential-learning programmes.
Parents and children can discuss the reasoning behind different financial decisions together.
Children eventually grow into adults who will make decisions involving:
Income
Expenses
Savings
Purchases
Goals
Budgets
Financial priorities
Financial literacy education gives children an opportunity to begin understanding the thinking behind these decisions at an age-appropriate level.
FuntasKit's objective is simple:
Financial concepts are introduced in a simple and child-friendly format.
Children participate rather than only read about the topic.
The learning focuses on saving, spending, budgeting and everyday financial awareness.
Children are asked to think about choices rather than memorise definitions.
Financial concepts are connected with situations children may recognise.
Activities can support conversations between children and adults.
The experience combines education with interactive participation.
“Save money.”
Why should I save?
What am I saving for?
How much should I save?
What happens if I spend it now?
That shift from instruction to thinking is at the heart of the FuntasKit learning experience.
The learning journey can be understood as:
Understand Money
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Understand Needs & Wants
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Learn Saving
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Learn Spending
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Explore Budgeting
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Set Financial Goals
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Make Thoughtful Money Choices
Financial education does not have to begin with complicated banking concepts.
It can begin with one simple question:
Saving, spending, budgeting, planning and goal setting all grow from learning how to answer that question thoughtfully.
[GET FUNTASKIT FINANCIAL LITERACY GAME]
FuntasKit Financial Literacy Game is suitable for:
Parents looking for meaningful educational activities at home.
Children aged 6+ beginning to understand money.
Schools introducing financial literacy or life skills.
Teachers looking for activity-based classroom resources.
Learning centres offering experiential or practical learning.
Educators looking for child-friendly ways to introduce money concepts.
A financial literacy game for kids is an educational activity designed to introduce children to money-related concepts such as saving, spending, budgeting, needs and wants, financial goals and money decisions through interactive learning.
FuntasKit Financial Literacy Game is an activity-based educational game for children aged 6+ that introduces saving, spending, budgeting, money awareness and responsible financial choices through play and practical activities.
The FuntasKit Financial Literacy Game is recommended for children aged 6 years and above.
The game introduces concepts including:
Saving
Spending
Budgeting
Money awareness
Needs and wants
Financial goals
Planning
Decision-making
Yes. FuntasKit can be used as a parent-child financial literacy activity that encourages conversations about money and everyday financial choices.
Yes. The activity-based format makes it suitable for schools, classrooms, learning centres and educational programmes looking to introduce age-appropriate financial literacy concepts.
Yes. Saving and budgeting are among the key financial literacy concepts introduced through the FuntasKit learning experience.
Financial literacy helps children begin understanding how money decisions work, including the relationship between saving, spending, priorities, goals and available resources.
Yes. It can be described as a financial literacy and money-management learning game for children, with a focus on age-appropriate money concepts and activity-based learning.
FuntasKit is designed as an educational learning experience for children aged 6+, making it suitable for parents looking for a purposeful activity related to money awareness and life skills.
FuntasKit creates activity-based learning experiences designed to make important concepts easier for children to explore, understand and apply.
The focus is not simply on giving children information.
The focus is on giving them opportunities to:
Explore. Think. Decide. Learn.
With the FuntasKit Financial Literacy Game, the same approach is applied to one of life's most important practical skills—understanding money.
Children should not have to wait until adulthood to hear words like:
Saving.
Budgeting.
Planning.
Financial goals.
These ideas can be introduced much earlier when they are presented in a simple, engaging and age-appropriate way.
That is what FuntasKit Financial Literacy aims to do.
Help your child explore:
✓ Saving
✓ Spending
✓ Budgeting
✓ Needs & Wants
✓ Financial Goals
✓ Money Awareness
✓ Thoughtful Decision-Making
For Children Aged 6+
Learn Money. Make Choices. Build Better Habits.